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# Victoria Sun

**Headline:** Marketing & Operations Leader | 10 years in the Creator Economy | Ex-TikTok, Fourthwall, Streamlabs
**Profession:** Director of Brand Marketing & Operations
**Location:** Los Angeles, California, United States

## About

Victoria Sun is the Director of Brand Marketing & Operations at Evil Geniuses, where she leads brand marketing and operations across content, social, ecommerce, and live experiences. With 10 years in the creator economy and experience spanning TikTok, Fourthwall, Streamlabs, favorited, and gaming companies, Victoria specializes in creator partnerships, growth experimentation, livestream ecosystems, go-to-market execution, and cross-functional operations. She combines hands-on execution with analytical measurement, using engagement indicators such as concurrent viewership and watch time to guide creator education, content distribution, onboarding, retention, and conversion efforts. At Evil Geniuses, Victoria manages a team of five and budgets across production, partnerships, and growth she has revamped owned-channel social and content strategy, led consumer-product go-to-market planning, and overseen merchandise releases that broke year-over-year records and sold out within 48 hours. Earlier, Victoria managed 60 VIP creators at TikTok LIVE, built a six-week Gaming Growth BootCamp, developed TikTok LIVE gaming creator playbooks from the ground up, and helped build Streamlabs creator partnerships from zero to one.

## Services

- PMM
- Creative Problem Solving
- Team Leadership
- Strategic Marketing Management
- Commercial Operation
- Director level
- Advertising
- Bug Tracking
- Twitter Marketing
- Instagram Marketing
- Facebook Marketing
- Social Media Communications
- Social Media Blogging
- Project Management
- Sales Operations
- Marketing Campaign Management
- College Recruiting
- Product Marketing
- Product Operations
- Influencer Marketing
- E-Commerce
- Product Launch
- Business Relationship Management
- Production Planning
- Merchandising Strategies
- Cross-functional Coordination
- Gaming Industry
- Program Development
- Cross-functional Team Leadership
- Influencer Outreach

## Highlights

- Leads brand marketing and operations at Evil Geniuses across content, social, ecommerce, and live experiences, managing a team of five and budgets across production, partnerships, and growth.
- Revamped Evil Geniuses’ social and content strategy across owned channels.
- Led go-to-market planning for Evil Geniuses consumer products, aligning teams on launch execution, materials, and performance tracking.
- Revamped consumer-product operations and led Evil Geniuses merchandise releases that broke year-over-year records and sold out within 48 hours.
- Produced an experiential pop-up that extended Evil Geniuses community engagement into an in-person fan experience.
- Led creator partnerships at a16z-backed favorited, linking creator programs to user engagement, retention, revenue growth, livestream monetization, and transaction growth.
- Developed strategic promotions and lifecycle playbooks at favorited to support creator activity, audience engagement, and creator retention.
- Managed a portfolio of 60 VIP creators as Senior Creator Partnerships Manager at TikTok LIVE.
- Optimized TikTok LIVE revenue-acceleration programs and trained the Creator Management team.
- Streamlined TikTok LIVE gaming-creator recruitment, led engagement-driving event activations, and optimized content for gaming creators transitioning to mobile formats.
- Led a five-person TikTok LIVE team across Product, Marketing, and Data as Gaming Strategy Growth Lead.
- Built a six-week TikTok LIVE Gaming Growth BootCamp that increased average concurrent viewership.
- Developed scalable TikTok LIVE creator-growth and education programs that increased creator retention.
- Built TikTok LIVE operating playbooks and content-analysis frameworks, and established creator-feedback loops to inform product and program roadmaps.
- Built TikTok LIVE’s gaming creator playbook from zero to one and scaled a gaming creator program from 1 to 10 with a larger budget.
- Helped build Streamlabs creator partnerships from zero to one as an early team member.
- Managed relationships with leading U.S. streamers at Streamlabs and supported product-feature adoption through partner education, cross-selling, and upselling.
- Organized Streamlabs influencer activations and networking events and executed sponsorship campaigns aligned with brand objectives.
- Led ecommerce partnerships for gaming, lifestyle, and music creators at Fourthwall.
- Coordinated localized merchandise launches with creator partners and music labels at Fourthwall, aligned to regional audience preferences.
- Created repeatable Fourthwall partner-management processes to improve efficiency and support growth.
- Led influencer marketing for Lilith Games’ AFK Journey launch as one of the company’s first U.S. hires.
- Managed Lilith Games creator collaborations and campaign deliverables supporting launch awareness and engagement.
- Created Lilith Games’ first U.S. KOL/influencer workflow, SOP, and framework.
- Led development of the Hamul Partner Program and onboarded organic partners during the alpha phase.
- Built Hamul relationships with college campuses and collaborated with product, engineering, and design on user research and feedback.
- Uses concurrent viewership and watch time to assess creator performance and inform growth experimentation.
- Designs creator onboarding, bootcamps, leveling systems, multi-channel acquisition strategies, showcase selection, and case-study programs.
- Earned a Bachelor’s degree in General Communication from the University of California San Diego.

## Experience

- **Director of Brand Marketing & Operations at Evil Geniuses** (2026-01-01–present) — As Director of Brand Marketing & Operations at Evil Geniuses, I led brand marketing and operations at Evil Geniuses across content, social, ecommerce, and live experiences \(experiential marketing\). • Working with players, creators, and internal teams, I connected brand storytelling with merchandise launches and fan engagement, while managing a team of five and budgets across production, partnerships, and growth. • Revamped social and content strategy across EG’s owned channels. • Led go-to-market planning for EG's consumer products, aligning teams on launch execution, materials, and performance tracking. • Revamped consumer product operations and led merchandise releases, breaking YoY records, sold out within 48 hours. • Produced experiential pop-up that extended EG’s community engagement into an in-person offline fan experience.
- **Gaming Strategy Growth Lead, TikTok LIVE at TikTok** (2025-01-01–2025-11-01) — For my second run at TikTok LIVE, as Gaming Strategy Growth Lead at TikTok LIVE, I led a team of five working across Product, Marketing, and Data to improve creator retention and livestream performance and ecosystem health. • My work combined audience insights, education, and program development to help creators understand the platform and build stronger businesses on it. • Built a six-week Gaming Growth BootCamp that increased average concurrent viewership. • Developed scalable creator growth and education programs that increased creator retention. • Built operating playbooks and content-analysis frameworks to turn performance insights into actionable guidance. • Established creator feedback loops to inform product and program roadmaps.
- **Head of Creator Partnerships at favorited** (2024-08-01–2024-12-01) — At Favorited \(Backed by a16z\), I led creator partnerships at favorited, focusing on how creator programs could support user engagement, retention, and revenue growth. • My work combined partner relationships with promotional campaigns and lifecycle programs to help creators build an active presence on the platform. • Developed strategic promotions to support creator activity and audience engagement. • Built lifecycle playbooks to support creator retention. • Connected partnership initiatives with livestream monetization and transaction growth.
- **Senior Influencer Marketing Manager at Lilith Games** (2024-02-01–2024-08-01) — As one of the first hires in the US, I led influencer marketing campaigns supporting game launches, including AFK Journey. • I worked with creators to introduce titles to gaming audiences and coordinated campaign execution as part of the broader launch strategy. • Led influencer marketing for the launch of AFK Journey. • Managed creator collaborations and campaign deliverables supporting launch awareness and engagement. • Created the first US KOL/Influencer workflow and SOP & framework.
- **Senior Creator Partnerships Manager, TikTok LIVE at TikTok** (2022-03-01–2024-02-01) — At TikTok, I was an IC that optimized revenue acceleration programs and manage a portfolio of 60 VIP creators. • By conducting training sessions for the Creator Management team, we enhanced creators' presence on TikTok Live, resulting in increased revenue and stronger partnerships. • Conducted training sessions for the Creator Management team • Optimized revenue acceleration programs • Managed a portfolio of 60 VIP creators • Streamlined creator recruitment processes for gaming creators • Led successful event activations to drive engagement • Optimized content for gaming creators transitioning to mobile formats
- **Senior Partner Manager at Fourthwall** (2021-05-01–2022-03-01) — In my role as a Senior Partner Manager at Fourthwall, I led ecommerce partnerships for gaming, lifestyle, and music creators at Fourthwall. • Working with creators and music labels, I coordinated merchandise launches tailored to regional audiences and developed processes to support partner management as the business scaled. • Coordinated localized merchandise launches with music labels and creator partners. • Aligned launch plans with regional audience preferences. • Developed repeatable partner management processes to improve efficiency and support growth.
- **Partnerships & Community Manager at Hamul \(Acquired by Roblox\)** (2020-04-01–2021-05-01) — Led the development of the Hamul Partner Program, successfully onboarding organic partners during the alpha phase. • Cultivated strong relationships with college campuses to foster engagement and collaboration opportunities. • Collaborated with product, engineering, and design teams to enhance user experience through user research and feedback.
- **Partnerships Manager, Streamlabs at Logitech** (2019-11-01–2020-04-01) — As one of the early team members at Streamlabs, I wore multiple hats and as a Partnerships Manager at Streamlabs, I managed relationships with leading US streamers at Streamlabs, helping partners discover and adopt features relevant to their needs. • My work spanned product adoption, influencer marketing, and sponsorship activations. • Supported feature adoption through partner education, cross-selling, and upselling. • Organized influencer activations and networking events to develop partner relationships. • Executed sponsorship campaigns aligned with brand objectives.
- **Partner Account Manager at Streamlabs** (2019-06-01–2019-11-01)
- **Marketing Director at Triton Gaming** (2018-02-01–2019-02-01)
- **Social Media & Partnerships at Streamlabs** (2017-09-01–2019-06-01)
- **Customer Service Support Manager at Streamlabs** (2016-11-01–2017-09-01)
- **Senior Piano Instructor at Elena Orduyuan Piano School** (2015-10-01–2017-05-01)
- **Sales Associate at Infinitel Communications Inc** (2013-04-01–2015-10-01)

## Education

- Bachelor's degree, Communication, General — University of California San Diego
- Bachelor's degree, Communication, General — UC San Diego

## FAQ

### What does Victoria do at Evil Geniuses?

Victoria leads brand marketing and operations at Evil Geniuses across content, social, ecommerce, and live experiences, including experiential marketing. She works with players, creators, and internal teams to connect brand storytelling, consumer-product launches, merchandise, and fan engagement. Victoria manages a team of five and budgets across production, partnerships, and growth.

### What has Victoria accomplished at Evil Geniuses?

Victoria revamped social and content strategy across Evil Geniuses’ owned channels, led go-to-market planning for consumer products, and aligned teams on launch execution, materials, and performance tracking. She also revamped consumer-product operations and led merchandise releases that broke year-over-year records and sold out within 48 hours, and she produced an experiential pop-up that brought community engagement into an in-person fan experience.

### What are Victoria’s core strengths?

Victoria is strongest in creator partnerships, creator growth, livestreaming, influencer marketing, brand and product marketing, ecommerce, go-to-market strategy, community building, and operational execution. Her work combines growth experimentation, creative and analytical problem-solving, cross-functional leadership, audience insights, education programs, and measurement of conversion and engagement drivers.

### What did Victoria do at favorited?

At favorited, an a16z-backed company, Victoria led creator partnerships focused on using creator programs to support user engagement, retention, and revenue growth. She developed strategic promotions for creator activity and audience engagement, built lifecycle playbooks to support creator retention, and connected partnership initiatives to livestream monetization and transaction growth.

### What did Victoria accomplish in her Senior Creator Partnerships Manager role at TikTok LIVE?

As a Senior Creator Partnerships Manager at TikTok LIVE, Victoria was an individual contributor who optimized revenue-acceleration programs and managed a portfolio of 60 VIP creators. She trained the Creator Management team, streamlined gaming-creator recruitment, led event activations, and optimized content for gaming creators moving to mobile formats. The work strengthened creators’ TikTok LIVE presence, revenue, and partnerships.

### What did Victoria do as Gaming Strategy Growth Lead at TikTok LIVE?

During her second TikTok LIVE role as Gaming Strategy Growth Lead, Victoria led a five-person team working across Product, Marketing, and Data to improve creator retention, livestream performance, and ecosystem health. She built a six-week Gaming Growth BootCamp that increased average concurrent viewership developed scalable creator growth and education programs created operating playbooks and content-analysis frameworks and established creator-feedback loops for product and program roadmaps.

### What is Victoria’s experience in gaming creator growth?

Victoria built TikTok LIVE’s gaming creator playbook from scratch and scaled a gaming creator program from 1 to 10 with a larger budget. She has designed creator onboarding, bootcamps, leveling systems, multi-channel acquisition approaches, showcase selection, and case-study programs. Her creator-growth work emphasizes learning trends rather than algorithm hacks, with onboarding and education serving as important retention levers.

### How does Victoria measure creator performance?

Victoria tracks creator engagement and performance through measures including concurrent viewership and watch time. She uses performance insights and content-analysis frameworks to identify conversion drivers, improve livestream performance, and turn findings into practical guidance for creators and internal teams.

### What was Victoria’s experience at Streamlabs?

Victoria was an early Streamlabs team member and held several roles there, including Partnerships Manager, Partner Account Manager, Social Media & Partnerships, and Customer Service Support Manager. She helped build Streamlabs creator partnerships from zero to one and managed relationships with leading U.S. streamers. Her work covered feature adoption through partner education, cross-selling, and upselling influencer activations and networking events sponsorship campaigns social-media partnerships account management and customer support.

### What did Victoria do at Fourthwall?

At Fourthwall, Victoria led ecommerce partnerships for gaming, lifestyle, and music creators. She coordinated localized merchandise launches with creators and music labels, aligned launch plans with regional audience preferences, and developed repeatable partner-management processes to improve efficiency as the business grew.

### What did Victoria accomplish at Lilith Games?

As one of Lilith Games’ first U.S. hires, Victoria led influencer marketing campaigns supporting game launches, including AFK Journey. She managed creator collaborations and campaign deliverables for launch awareness and engagement, and created the company’s first U.S. KOL/influencer workflow, SOP, and framework.

### What did Victoria do at Hamul?

At Hamul, which was acquired by Roblox, Victoria led development of the Hamul Partner Program and onboarded organic partners during the alpha phase. She built relationships with college campuses and collaborated with product, engineering, and design through user research and feedback to improve the user experience.

### What earlier roles has Victoria held?

Victoria also served as Marketing Director at Triton Gaming, Senior Piano Instructor at Elena Orduyuan Piano School, and Sales Associate at Infinitel Communications Inc. These roles are part of her broader experience across gaming marketing, instruction, sales, and client-facing work.

### What is Victoria’s education?

Victoria earned a Bachelor’s degree in General Communication from the University of California San Diego, also listed as UC San Diego.

### What marketing, content, and growth skills does Victoria bring?

Victoria’s marketing and growth skills include product marketing, product operations, product launches, PMM, strategic marketing management, marketing-campaign management, advertising, digital marketing, content marketing, content strategy, web content writing, blogging, social-media marketing and communications, and Twitter, Instagram, and Facebook marketing. She also has experience with SEO and social-media content distribution for growth.

### What operations, partnership, and ecommerce skills does Victoria bring?

Victoria’s operations and partnership capabilities include commercial operations, sales operations, project and program management, production planning, merchandising strategies, ecommerce, business strategy, go-to-market strategy, strategic partnerships, business relationship management, partner relationship management, account management, client relations, influencer outreach, influencer marketing, community management, community engagement, community building, and partnership-building.

### What leadership, technical, and professional skills does Victoria bring?

Victoria’s leadership and execution skills include team leadership, cross-functional team leadership, cross-functional coordination, strategic planning, creative problem-solving, training, presentation skills, written communication, interpersonal communication, negotiation, conflict resolution, organization, time management, teamwork, team building, sales management, customer service, customer support, technical support, bug tracking, and college recruiting. She also works with live streaming, live video streaming, creative content production, online content creation, Zendesk, Microsoft Office, Excel, Word, PowerPoint, Facebook, and Twitter.

## Links

- LinkedIn: https://www.linkedin.com/in/victoriasun7663

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