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# Angie Averitt

**Headline:** Global Entertainment, Gaming/VR/Interactive, and CPG Strategic 360 DTC, B2B Marketing Leader \- Influencer and Entertainment Content Producer
**Profession:** Producer and Creative Executive
**Location:** Los Angeles Metropolitan Area

## About

Angie Averitt is a global entertainment, gaming/VR/interactive, and consumer packaged goods marketing and content leader who currently serves as Deputy and Head of Global Marketing/Consultant at KOCOWA \(wavve Americas, Inc\.\) and as Producer and Creative Executive at PFM Entertainment Group\. She leads 360\-degree B2B and DTC growth, go\-to\-market, subscriber acquisition, fandom, partnership, and creative\-content initiatives across North America, Latin America, Brazil, Europe/UK, and Australia/New Zealand\. With more than 15 years of experience, Angie is strongest in digitally driven omnichannel campaigns, global localization, cross\-functional leadership, cultural and influencer activations, and turning fan communities into distribution channels for earned media\. At KOCOWA, she increased site profitability by more than 900% and platform users by 750%, while launching the platform in more than 54 international markets and Webtoons in 2024\. Her campaigns have been featured in Variety, Adweek, Ad Age, Digiday, Forbes, Deadline Hollywood, The Hollywood Reporter, and Entertainment Weekly\. Angie has led work across studio entertainment, streaming, gaming/VR, retail, and CPG brands, including 20th Century Fox, Starzplay, Dreamscape VR, Marvel Studios franchises, Ubisoft, PlayStation, Pepsi, Beyond Meat, Netflix, HBO Max, and Prime Video\.

## Highlights

- Currently serves as Deputy and Head of Global Marketing/Consultant at KOCOWA \(wavve Americas, Inc\.\) and as Producer and Creative Executive at PFM Entertainment Group\.
- Increased KOCOWA site profitability by more than 900% and platform users by 750%\.
- Launched KOCOWA in more than 54 international markets and launched Webtoons in 2024\.
- Leads KOCOWA’s global B2B and B2C brand, growth, partnership, fandom, go\-to\-market, and subscriber\-acquisition efforts across North America, Latin America, Brazil, Europe/UK, and Australia/New Zealand\.
- Directed KOCOWA global plans spanning budgets, forecasting, paid media, PR, performance, SEO, CRM, experiential, social, influencer, strategic partnership, street\-team, KCON/fan\-convention, and cultural activations\.
- Leads acquisition and creative development of female\-driven projects and a broader original slate at PFM Entertainment Group\.
- Led Starzplay international go\-to\-market and omnichannel social creative across seven territories\.
- Launched Starzplay’s Original Spanish\-language slate in Latin America, Spain, and Brazil\.
- Created Starzplay campaigns for tentpole IP including Outlander, The Power Universe, and The Great\.
- Broke category sales records and established internal campaign\-performance benchmarks in worldwide digital marketing and communications at 20th Century Fox Home Entertainment\.
- Received a Bronze Distinction for Influencer or Celebrity Campaign at the Shorty Awards for 20th Century Fox Home Entertainment work\.
- Created 20th Century Fox Home Entertainment partnerships with emerging technology and cultural platforms including TikTok, BuzzFeed, GIPHY, YouTube, and Air Bud Entertainment\.
- Led global digital and mobile theatrical campaigns for Avatar, Taken, What Happens in Vegas, I Love You, Beth Cooper, and global releases of Alvin and the Chipmunks: The Squeakquel and Marley & Me\.
- Supported 20th Century Fox Marketing campaigns including The Simpsons Movie, Live Free or Die Hard, Fantastic Four: Rise of the Silver Surfer, Night at the Museum, Epic Movie, Reno 911\!, and Eragon\.
- Contributed to The Simpsons Movie campaign, which received a 2008 Creativity Award\.
- Led Dreamscape VR fan engagement, location\-opening, adventure\-premiere, influencer\-event, partnership, and social\-strategy work for Stun Creative, now Known\.
- Helped launch Madison Wells Media Interactive’s marketing division and created data\-driven 360\-degree launch, fan\-curation, and VR\-game go\-to\-market strategies\.
- Won multiple Clio Awards through Averitt Marketing Group client work\.
- Contributed to a top IPO of the year through Averitt Marketing Group consumer\-product launch work\.
- Led celebrity, spokesperson, influencer, and entertainment\-IP integrations as Vice President and Entertainment Marketing Team Leader at FleishmanHillard\.
- Managed up to 52 projects in development and production at EmJag Productions/New Regency Productions\.
- Campaigns have been featured in Variety, Adweek, Ad Age, Digiday, Forbes, Deadline Hollywood, The Hollywood Reporter, and Entertainment Weekly\.
- Earned a BS in Radio\-Television\-Film Communications from The University of Texas at Austin\.

## Experience

- **Producer and Creative Executive at PFM Entertainment Group** (2025\-01\-01–present) — Lead the acquisition and creative development of female\-driven projects in addition to a broader original slate of titles\. Shepard projects through all phases of development to produce high\-quality and commercially viable content while overcoming creative and practical challenges\. Create and foster relationships with talent, agents, managers, studio, and production executives, etc, to help secure top\-tier talent and production partners to collaborate with\. Track and understand global and select market trends, audiences, platforms, competitive landscapes, and opportunities to find and curate a slate that is commercially viable and/or aligns with project goals\. Create and maintain a strategic content activation plan to position the company for growth by broadening and diversifying the slate and partners\. Finding and cultivating innovative and diverse new creative voices across disciplines to ensure future partnerships and creative evolution\. Provide feedback and notes on creative
- **Deputy and Head of Global Marketing/Consultant at KOCOWA \(wavve Americas, Inc\.\)** (2022\-01\-01–present) — Oversee a strategic, 360, global, cross\-functional marketing team to build brand awareness, growth, partnerships, fandoms, go\-to\-market and subscriber acquisition campaigns for B2B and B2C initiatives in North America, LATAM, Brazil, EU/UK, AU/NZ\. \- Increased site profitability by over 900% \- Increased platform users by 750% Launched Platform in 54\+ International Markets and Webtoons in 2024 Manage relationships with broadcast, tech partners and local content teams to optimize and scale marketing opportunities and materials in each territory to support global growth outside of Korea\. Leverage AI, creators, Saas, and other tools to optimize and build our brand narrative and strategy in all territories in multiple localized languages to ensure growth and retention\. Oversaw new partner integrations, platform launches, product development, title curation, partner ads and promotions and ongoing, data\-driven backend marketing initiatives globally\. Oversaw talent engagement, strategic fa
- **Director International Digital Marketing at Starz** (2021\-05\-01–2022\-01\-01) — Spearheaded international go\-to\-market strategy and omnichannel social media creative content for Starzplay \(the international arm of Starz\) across multiple channels in 7 territories, driving brand awareness Created innovative and localized social media campaigns using research, analytics, and marketing insights to raise awareness and drive engagement for Starzplay Originals, exclusive, franchise, acquisition, and catalog titles, and the Starzplay brand\. Collaborated with global creative marketing teams, executive producers, talent, and showrunners to create innovative and holistic omnichannel campaigns on tentpole titles, including Outlander, The Power Universe, and The Great, among other IPs\. Created global partnerships to syndicate and drive awareness for IPs and subscriptions across territories\. Launched Starzplay Original Spanish language slate in Latin America, Spain, and Brazil\. Worked symbiotically with paid media, partners, agencies, and PR to create worldwide talent, fa
- **President/Marketing Consultant at Averitt Marketing Group** (2018\-01\-01–2021\-05\-01) — Client Work Includes Entertainment, Games/VR/Interactive, and CPG clients: Clients Include: Stun Creative, MWM Interactive, 2 Degrees Ventures, RQ Media, Picnic New Media, TPN Retail\. Client Stun Creative \(currently Known\): Client lead on Dreamscape VR overseeing fanbase engagement and growth, new location openings, new adventure premieres, immersive influencer events, strategic partnerships, and social strategy\. Concepted and executed data\-driven omnichannel campaigns with creative teams for clients such as Dreamscape VR, Marvel Studios Franchises, 20th Century Fox, Fox Searchlight, Focus Features, Ubisoft, PlayStation, Pepsi, Beyond Meat, Green Roads CBD, and popular OTT platforms like Netflix, HBO Max, and Prime Video, among others\. Served on the New Brand/Product launch team for consumer products: created/tested brand names, data\-driven product solutions, competitive market evaluations, brand manifestos, market positioning, research, materials, launch, go\-to\-market strategies
- **Vice President at FleishmanHillard** (2016\-12\-01–2017\-12\-01) — Entertainment Marketing Team Leader Responsible for Celebrity, Spokesperson, Influencer, and strategic entertainment IP campaign integrations\. Head of Influencer/Relationship Marketing for Southern California\. Account lead for Mars Inc\. brands Uncle Ben's Rice and Seeds of Change\. Global New Business and Influencer Marketing Panel Member\. Other clients included AT&T/Time Warner and Santa Fe Reality\.
- **Worldwide Integrated Digital Marketing and Communications at 20th Century Fox Home Entertainment** (2013\-05\-01–2016\-07\-01) — Oversaw worldwide digital, social, mobile and cross\-platform Marketing and Communication/PR narrative brand strategies and campaigns for entertainment titles and products for all 20th Century Fox Home Entertainment owned properties\. Broke category sales records and set internal campaign performance benchmarks by leveraging internal and competitive analytics, and fan feedback\. Liaised between Fox \(Distributor\), Filmmakers, and Partners to pitch, produce, and execute digital and cross\-platform campaigns for new and existing properties\. Partners included MGM, MTV, Awesomeness TV, WWE, Mark Burnett’s United Artists Media Group, Showtime, National Geographic, DreamWorks, and Vice Media, among others\. Collaborate with global cross\-functional marketing teams, filmmakers, and partners to develop cohesive campaigns and integrate social and digital extensions into traditional marketing materials, CRM and experiential activations and stunts\. Collaborated with talent, filmmakers, and influen
- **Entertainment Cultural Influencer Consultant at 2 Degrees Entertainment** (2013\-01\-01–2013\-05\-01) — Created and curated influencer engagement programs to introduce Samsung Galaxy products to cultural tastemakers, studio heads, and pop cultural tentpoles\. Partnered with the Hollywood Reporter and SoHo House to showcase and convert A\-list thought leaders, celebrities, and their staff to Samsung tech\. Samsung tech\-empowered and immersive screenings, and events in key markets, hotels, at tentpole cultural events, and bespoke events in A\-list homes\. Collaborated on a personalized “White Glove” concierge program, ensuring VIP clients receive rapid resolutions for any issues in most territories globally, enhancing brand loyalty and customer service\.
- **Omnichannel Digital Marketing Consultant at Picnic New Media** (2011\-02\-01–2013\-05\-01) — Advised studio executives and agency leaders \(Omnicom/Publicis\) on how to leverage social media to enhance campaign performance and audience engagement\. Conceptualized and pitched tech\-forward social, augmented, and virtual reality extensions to enhance traditional media campaigns, into PR stunts, and for fandom events like Comic\-Con, etc\. Developed and created Omnichannel narrative activations for Unilever, Fox, and Independent IPs\.
- **Director of Creative Strategy and Business Development at Jetset Studios** (2010\-01\-01–2011\-01\-01) — Led creative 360 strategy development for entertainment clients, delivering unique and innovative concepts across multiple platforms aligned with their titles and brand objectives\. Launched a new branded entertainment division by cultivating strategic partnerships with major brands, ad agencies, and talent\. Identified and pursued new clients, strategic partnerships, and emerging technologies, resulting in company growth, new IPs, and digitally enhanced groundbreaking experiences for clients\.
- **Manager, Theatrical Digital Marketing at 20th Century Fox** (2007\-08\-01–2010\-01\-01) — Campaigns included: Alvin and the Chipmunks: The Squeakquel \(global\), Marley and Me \(global\), Avatar, Taken, I Love You, Beth Cooper \(multiple award\-winning campaign\), and What Happens In Vegas\. Developed and executed comprehensive digital and mobile marketing campaigns for theatrical releases, aligning with the 360 brand strategy and audience engagement goals\. Produced shareable marketing content in collaboration with filmmakers, studio executives, and talent, distributing and integrating assets into pop culture, social media, and digital platforms\. Oversaw end\-to\-end execution of websites, widgets, social applications, pages, online ad campaigns, promotions, partnerships, sweepstakes, video games, and mobile executions from concept to launch\. Coordinated with a domestic and global marketing team and filmmakers to create and execute a unified online and offline strategy with IPs and consumer products Negotiated and secured deals for online partnerships with various online destin
- **Strategic Marketing at 20th Century Fox Marketing** (2006\-01\-01–2007\-01\-01) — Campaigns included: The Simpsons Movie \(Global, 2008 Creativity Award\) Live Free, Die Hard, Fantastic Four: Rise of the Silver Surfer, Night At The Museum, Epic Movie, Reno 911, Eragon\. Supported strategic marketing initiatives by collaborating with filmmakers and the cross\-functional marketing team to develop and execute experiential, cross\-platform campaigns for upcoming releases\. Facilitated campaign synergy across Fox divisions and external partners across various platforms on titles\. Partnered with the digital marketing team to conceptualize content, web destinations, mobile, and global digital promotions for upcoming releases\.
- **Creative Associate/Assistant to Producer Alexandra Milchan Lambert at EmJag Productions/New Regency Productions** (2003\-01\-01–2006\-01\-01) — Managed all aspects of up to 52 projects in various stages of development and production\. Brought in, read and commented on all submissions, contributed notes on existing drafts, and wrote treatments\. \*Academy Award winner for Best Picture Worked with heads of studios, A\-list talent, managers, agents, producers, etc\.

## Education

- BS, Radio\-television\-film communications — The University of Texas at Austin

## FAQ

### What does Angie do?

Angie is a global 360\-degree marketing, content, and business\-development leader working across entertainment, gaming/VR/interactive, streaming, and consumer packaged goods\. She currently leads global marketing for KOCOWA and develops original content as a Producer and Creative Executive at PFM Entertainment Group\.

### What has Angie accomplished at KOCOWA?

Angie leads a strategic, global, cross\-functional marketing organization for KOCOWA across North America, Latin America, Brazil, Europe/UK, and Australia/New Zealand\. Her remit includes brand awareness, growth, partnerships, fandom development, go\-to\-market, and B2B and B2C subscriber\-acquisition campaigns\. She manages broadcast, technology, and local\-content relationships oversees platform launches, partner integrations, product development, title curation, advertising and promotions and directs budgets, forecasting, paid media, creative, PR, performance marketing, SEO, CRM, experiential, social, influencer, partnership, street\-team, KCON/fan\-convention, and cultural activations\. Angie uses AI, creators, SaaS, localized\-language strategy, CRM, content, and competitive analysis to support growth and retention, including resolving churn challenges\.

### What growth results has Angie delivered at KOCOWA?

At KOCOWA, Angie increased site profitability by more than 900% and platform users by 750%\. She launched the platform in more than 54 international markets and launched Webtoons in 2024\. She also oversees talent engagement, executive visibility, fan and influencer activations, and data\-driven global backend marketing initiatives\.

### What is Angie's role at PFM Entertainment Group?

At PFM Entertainment Group, Angie leads acquisition and creative development for female\-driven projects and a broader original slate\. She evaluates incoming projects for commercial viability and brand alignment, guides projects through development, develops relationships with talent, agents, managers, studios, and production executives, and cultivates innovative and diverse creative voices\. Angie provides notes on pitches, outlines, and scripts tracks market, audience, platform, and competitive trends maintains a content\-activation plan for slate and partner growth and creates 360\-degree pitches and presentations for sales, funding, and stakeholder approvals\.

### What did Angie do at Starz?

Angie served as Director of International Digital Marketing at Starz, where she led international go\-to\-market strategy and omnichannel social creative for Starzplay in seven territories\. She localized campaigns through research, analytics, and market insights for Originals, exclusive, franchise, acquisition, and catalog titles, including Outlander, The Power Universe, and The Great\. Angie launched the Starzplay Original Spanish\-language slate in Latin America, Spain, and Brazil built global syndication partnerships and coordinated paid media, agencies, PR, talent, fan, and influencer activations while reporting to executive teams, executive producers, talent, and stakeholders\.

### What did Angie accomplish at 20th Century Fox Home Entertainment?

In Worldwide Integrated Digital Marketing and Communications at 20th Century Fox Home Entertainment, Angie oversaw worldwide digital, social, mobile, and cross\-platform marketing and communications/PR narratives for owned properties\. Her work broke category sales records and set internal campaign\-performance benchmarks using analytics, competitive intelligence, and fan feedback\. She worked with filmmakers, talent, influencers, global marketing teams, retailers, and B2B partners created Digital HD education and go\-to\-market strategies reactivated catalog communities produced immersive pop\-up and Comic\-Con experiences and built partnerships with MGM, MTV, AwesomenessTV, WWE, United Artists Media Group, Showtime, National Geographic, DreamWorks, Vice Media, TikTok, BuzzFeed, GIPHY, YouTube, and Air Bud Entertainment\. Her work received a Bronze Distinction for Influencer or Celebrity Campaign at the Shorty Awards\.

### What did Angie do as a theatrical digital marketing manager at 20th Century Fox?

As Manager, Theatrical Digital Marketing at 20th Century Fox, Angie developed and executed digital and mobile campaigns aligned to 360\-degree brand strategies\. She produced shareable content with filmmakers, studio executives, and talent managed websites, widgets, social applications, online advertising, promotions, partnerships, sweepstakes, video games, and mobile executions from concept through launch and negotiated online\-distribution partnerships\. Her campaigns included global work for Alvin and the Chipmunks: The Squeakquel and Marley & Me, plus Avatar, Taken, I Love You, Beth Cooper, and What Happens in Vegas\. The I Love You, Beth Cooper campaign received multiple awards\.

### Which campaigns did Angie support in Strategic Marketing at 20th Century Fox?

In Strategic Marketing at 20th Century Fox Marketing, Angie worked with filmmakers and cross\-functional marketers on experiential and cross\-platform release campaigns, campaign synergy across Fox divisions and external partners, and content, web, mobile, and global digital promotions\. Campaigns included The Simpsons Movie, which received a 2008 Creativity Award, as well as Live Free or Die Hard, Fantastic Four: Rise of the Silver Surfer, Night at the Museum, Epic Movie, Reno 911\!, and Eragon\.

### What work has Angie led through Averitt Marketing Group?

As President and Marketing Consultant of Averitt Marketing Group, Angie led data\-driven omnichannel work for entertainment, games/VR/interactive, and CPG clients including Stun Creative, MWM Interactive, 2 Degrees Ventures, RQ Media, Picnic New Media, and TPN Retail\. She concepted and executed campaigns for Dreamscape VR, Marvel Studios franchises, 20th Century Fox, Fox Searchlight, Focus Features, Ubisoft, PlayStation, Pepsi, Beyond Meat, Green Roads CBD, Netflix, HBO Max, and Prime Video\. Her work covered brand and product\-launch naming, testing, positioning, research, materials, go\-to\-market strategy, IPOs, talent and influencer activations, paid and earned media, broadcast, out\-of\-home, PR stunts, experiential activations, media partners, and QSRs\. The work won multiple Clio Awards and included a top IPO of the year\.

### What did Angie do for Dreamscape VR and MWM Interactive?

For Stun Creative, now Known, Angie was client lead on Dreamscape VR, overseeing fanbase engagement and growth, location openings, new\-adventure premieres, immersive influencer events, strategic partnerships, and social strategy\. For MWM Interactive, she helped launch Madison Wells Media Interactive’s marketing division and created data\-driven 360\-degree go\-to\-market strategy for the MWMi brand launch, fan curation, and industry positioning\. She also led social\-first marketing for VR game titles, campaign elements, product development, agencies, cross\-functional teams, content syndication, influencers, competitive analysis, reporting, and stakeholder learning presentations\.

### What did Angie do for 2 Degrees Entertainment and Picnic New Media?

At 2 Degrees Entertainment, Angie created influencer\-engagement programs introducing Samsung Galaxy products to cultural tastemakers, studio heads, and pop\-culture tentpoles\. She partnered with The Hollywood Reporter and SoHo House on programs for A\-list thought leaders, celebrities, and staff supported technology\-enabled immersive screenings and events in key markets, hotels, tentpole events, and A\-list homes and collaborated on a personalized White Glove concierge program intended to deliver rapid issue resolution in most territories globally\. At Picnic New Media, she advised studio executives and Omnicom/Publicis agency leaders on social\-media performance, proposed social, augmented\-reality, and virtual\-reality extensions for media, PR, and Comic\-Con\-style fandom activations, and developed omnichannel narrative activations for Unilever, Fox, and independent IP\.

### What was Angie's role at FleishmanHillard?

As Vice President at FleishmanHillard, Angie led the Entertainment Marketing Team and headed Influencer/Relationship Marketing for Southern California\. She was responsible for celebrity, spokesperson, influencer, and entertainment\-IP campaign integrations led accounts for Mars Inc\. brands Uncle Ben’s Rice and Seeds of Change served on the Global New Business and Influencer Marketing Panel and worked with AT&T/Time Warner and Santa Fe Reality\.

### What did Angie do at EmJag Productions/New Regency Productions?

At EmJag Productions/New Regency Productions, Angie served as Creative Associate and Assistant to Producer Alexandra Milchan Lambert\. She managed up to 52 projects in development and production, reviewed and commented on submissions, provided notes on existing drafts, wrote treatments, and worked with studio heads, A\-list talent, managers, agents, and producers\. The record notes an Academy Award winner for Best Picture\.

### What are Angie's core marketing strengths?

Angie brings cross\-functional leadership across marketing, engineering, and partnerships global localization across languages and markets partner\-approval management and the ability to lead teams while remaining creatively involved\. She has delivered high\-impact global campaigns on tight budgets, executed global live events and real\-time fan engagement, activated fan communities for earned\-media distribution, managed RFPs, and used existing assets to create fan anticipation and engagement\.

### Where did Angie study?

Angie earned a BS in Radio\-Television\-Film Communications from The University of Texas at Austin\.

## Links

- LinkedIn: https://www\.linkedin\.com/in/angie\-averitt\-1825474

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