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# Mark Tse

**Headline:** Chief Technology Officer / Founder at Paladin
**Profession:** Chief Technology Officer / Founder
**Location:** Oakland, California, United States

## About

Mark Tse is Chief Technology Officer and co-founder of Paladin, Inc., and the founder and software engineer behind Ratchet AI / Starfox Industries. He designs and builds products end to end, combining UX and UI design with React Native, React, Node.js, TypeScript, SQL-backed systems, mobile release work, and subscription monetization. Mark’s current work includes Paladin, a YC-connected communications platform for executive protection professionals, and Ratchet AI, an AI-powered OBD2 mechanic app that he designed and built solo and shipped to the App Store in roughly 30 days. Across 14 years of Silicon Valley product design experience, Mark has worked on autonomous-vehicle interfaces, generative-AI and LLM research tools, cloud and container-security products, healthcare communication, microscopy software, games, and connected hardware. His background includes Disney Interactive, NEXON M, Toyota Research Institute, SAIC Motor, Ford Motor Company, Health2047/AMA, Sysdig, Alkira, and Spiketrap. He is particularly strong in taking a product from research and concept through design, engineering, launch, and revenue collection without handoffs. Mark holds an MFA in 3D Modelling from Academy of Art University and a BS in Anthropology from Binghamton University.

## Services

- UIX
- Design Leadership
- Product Planning
- React Native
- React.js
- UE
- Product Design
- User Experience \(UX\)
- Functional Design
- Python \(Programming Language\)
- Game Design Documents
- Tailwind CSS
- OpenAI Codex
- Claude Skills
- Node.js
- Adobe Creative Cloud
- Agile Methodologies
- Adobe Illustrator
- InVision
- Salesforce.com
- Figma
- Sketch cloud
- Figma \(Software\)
- Animation
- Traditional Animation
- 3D Modeling
- Concept Design
- User Interface
- Video Games
- Maya

## Highlights

- Co-founded Paladin, a YC-connected, pre-revenue communications platform for executive protection professionals with fewer than 500 users.
- Architected and shipped Paladin’s Next.js web and React Native/Expo iOS and Android platform on a TypeScript monorepo.
- Implemented Paladin’s zero-trust PII vaulting for SSNs, IDs, and licenses using Row-Level Security and cryptographically signed links that expire in 60 seconds.
- Built Paladin’s real-time messaging with Postgres triggers and Supabase Realtime, plus a Stripe monetization engine with webhooks.
- Enforced code-quality and review standards across Paladin’s distributed engineering effort.
- Designed and built Ratchet AI solo, an AI-powered OBD2 mechanic app for iOS that is live in the App Store.
- Shipped Ratchet AI end to end in approximately 30 days, including React Native, a Node.js backend, Bluetooth integration, AI voice interaction, and Stripe and RevenueCat subscriptions.
- Leads design at Starlyte Imaging, including workflow journey mapping, a Python-oriented component library, a custom-driver hardware-control prototype, website, and brand materials.
- Worked at Toyota Research Institute on generative AI, agentic systems, and LLM interfaces, including LLM-to-CAD, aerodynamic car-body optimization, ECU chatbots, EV battery visualization, and distracted-driving studies.
- Created Toyota Research Institute interfaces for real-time collaboration across research tools and a food-delivery game used in simulated distracted-driver studies.
- Led a team of four designers at SAIC Motor on autonomous-rideshare UX and designed Maxus dashboard, center-stack, infotainment, and facial-recognition experiences.
- Conducted qualitative and quantitative user research and testing at SAIC Motor with a senior UX researcher.
- Managed end-to-end product design at Alkira for the CSX SaaS application and native Windows and macOS VPN client.
- Designed cloud and container-security experiences at Sysdig for DevOps teams working with Kubernetes and cloud infrastructure.
- Designed HIPAA-compliant physician–patient communication concepts and UI patterns for three products at Health2047, an American Medical Association venture.
- Created automotive motion graphics at Ford Motor Company for F-150, EV, and next-generation vehicle dashboard, infotainment, center-stack, and HVAC controls.
- Built technical art pipelines and produced concept art, 3D models, UV maps, textures, rigging, animation, UI, and Unity implementation for social games at NEXON M.
- Produced concept art, production art, 3D models, animation, and UI for social-game titles at Disney Interactive.
- Co-founded INPULSE, a screenless wearable venture for contactless payments and access control, and continues to advise the company.
- Built RFID/NFC provider partnerships for INPULSE across South Korea, Italy, and the United States.
- Established a scalable UI/UX process, component library, custom design system, and design-to-development workflow for Spiketrap’s LLM-powered sentiment-analysis product.
- Founded Mark Tse Design LLC to help startups reach MVP milestones through research, ideation, prototyping, validation, and end-to-end user experience work.
- At Mark Tse Design LLC, served clients including ARC, BD, Cisco, Coraid, Diamanti/Datawise, Livefyre, Nimble Storage/HPE, John Deere, and SAIC Motors, and created prototype designs for stealth startups.
- Brings 14 years of Silicon Valley product-design experience and 13+ years of experience leading cross-functional teams, mentoring designers, and applying design thinking.
- Holds an MFA in 3D Modelling from Academy of Art University and a BS in Anthropology from Binghamton University.

## Experience

- **Chief Technology Officer / Founder at Paladin, Inc** (2026-07-01–present) — Architected and shipped a secure cross-platform platform \(Next.js web + React Native/Expo iOS/Android\) on a TypeScript monorepo unifying domain and data-access layers. Implemented zero-trust PII vaulting \(SSNs, IDs, licenses\) with Row-Level Security and cryptographically signed 60-second expiring links — strict data-integrity and compliance discipline. Built real-time messaging \(Postgres triggers + Supabase Realtime\) and a Stripe monetization engine with webhooks. Enforced code quality and review standards across a distributed engineering effort. Why it matters for AI work: proof you can reason about correctness, security, and edge cases in real production code — exactly what code-annotation tiers screen for. Skills: TypeScript, Next.js, React Native, Node.js, PostgreSQL, Supabase, Stripe, RLS
- **Founder & Software engineer at Ratchet AI / Starfox Industries** (2026-04-01–present) — Designed and built Ratchet AI solo — an AI-powered OBD2 mechanic app for iOS. React Native, Node.js backend, Bluetooth hardware integration, AI voice interaction, and subscription monetization via Stripe and RevenueCat. Shipped end-to-end in ~30 days. Live in the App Store. tryratchet.com
- **Chief Designer at Starlyte Imaging** (2024-01-01–present) — Starlyte Imaging was founded to bridge the gap left by μManager in the microscopy space. • As a self-funded startup, we are committed to making advanced microscopy more accessible. • I led the design of intuitive interfaces and cohesive branding, transforming complex workflows into seamless experiences. • Mapped user journeys for workflows to identify pain points and enhance usability. • Created a robust design system and library of components for Python-based development. • Developed a Figma prototype for seamless hardware integration and control via custom drivers. • Created the Starlyte Website \(https://www.starlyteimaging.com/\) along with all branding material
- **AI User Experience Designer at Toyota Research Institute** (2025-04-01–2026-04-01) — Worked at the intersection of design and AI research, making generative AI, agentic systems, and LLMs useful in the real world. • Designed interfaces for prompting LLMs to draw CAD models, LLMs for aerodynamic car body optimization, distracted driving simulation, and EV battery discharge visualization. • The mission : Productizing experimental tech and implementation of AI into the software lifecycle. • Partner with UX researchers, engineers, and product managers to operationalize generative AI, agentic systems, and LLM research tools. • Manage UX program timelines, dependencies, and risks across multiple research tracks including LLM-to-CAD, • AI-driven ECU chatbots, and distracted driving simulations. • Define and track UX metrics to measure usability, task completion, and researcher adoption of experimental AI tools. • Designed the interface for Real Time Collaboration for Suite of research tools • Designed the interface for a food delivery game to be used as part of a simulated dis
- **Engineer, Autonomous Networking at Alkira, Inc.** (2021-06-01–2022-09-01) — Alkira is pioneering Cloud Networking as a Service \(CNaaS\) platform. • Alkira enables businesses to build and operate secure, scalable, and agile networks across multiple cloud providers without the complexity of traditional infrastructure. • Enterprises can seamlessly design, deploy, and manage their entire cloud network. • Managing end-to-end design for Alkira's flagship SaaS web application \(CSX\) and native application \(VPN client for Windows and MacOS\) for scale • Driving the product design process from larger projects to individual features from research to analysis to design to test aligning with design thinking principles and user empathy • Collaborating with internal stakeholders and customers to drive the product vision covering tactical and strategic facets • Facilitating Design workshops with internal and external stakeholders to improve the end-user experience • Collecting, analyzing and prioritizing user feedback via quantitative \(telemetry\) and qualitative \(customer inter
- **Principal User Experience Designer, AI/LLM Product at Spiketrap** (2020-10-01–2021-03-01) — At Spiketrap.io, I helped refine an LLM-powered sentiment analysis tool capable of detecting sentiment even in sarcasm and slang. • Though my time ended due to financial constraints after the loss of a major client, I’m proud to have contributed to Spiketrap’s journey and celebrated its eventual acquisition by Reddit. • Established a scalable UI/UX design process and implemented a component library and created a custom design system. • Developed a streamlined design-to-development workflow, ensuring quality and consistency. • Explored innovative UI solutions for AI and machine learning applications.
- **Product Manager, Co-founder at INPULSE, inc.** (2020-05-01–2023-12-01) — Inpulse was founded to combat screen addiction and rethink human-technology interaction. • We developed a wearable device that offloads tasks autonomously without a screen, starting with contactless payments and access control. • As a founding team member and current advisor, I drove operational and partnership efforts to bring the product from concept to market. • Oversaw manufacturing and casting techniques, managing timelines, dependencies, and quality control to ensure feature readiness. • Built and managed cross-functional partnerships with RFID/NFC providers across South Korea, Italy, and the U.S., acting as a bridge between technical and business stakeholders. • Developed go-to-market strategies for events, payments, and enterprise solutions, aligning product goals with user needs and business OKRs. • Established feedback loops with partners and early users to validate outcomes and drive continuous improvement. • Developed market strategies for events, payments, and enterprise s
- **Security Product UX Designer, AI and Automation at Sysdig** (2019-08-01–2020-05-01) — Sysdig is a leader in cloud and container security, providing a unified platform for securing, monitoring, and troubleshooting cloud-native applications. • At Sysdig, I contributed to designing user-centered solutions that empower DevOps teams to efficiently manage Kubernetes environments and cloud infrastructures. • Due to the uncertainty of the Covid Pandemic, much of the staff was let go. • Worked in Cross Functional teams • Worked alongside product, stakeholders and clients to influence product and design. • Developed user journey stories.
- **Senior UI UX Designer, Autonomous Vehicles/AI at Saic Motor Co., Ltd.** (2018-06-01–2019-01-01) — SAIC Motors \(Shanghai Automotive Industry Corporation\) is one of the largest automotive manufacturers in China and a global leader in the automotive industry. • I lead a team of 4 designers to come up with a user interface for the experience of an autonomous rideshare vehicle. • Design, wireframes and userflows for an autonomous ride hailing vehicle for iOS in Sketch • Designed several themes for the digital dashboard cluster, centerstack, infotainment center, and facial recognition experience of vehicles for the Maxus flagship vehicle. • Conducted user research and user testing along with the Sr. • UX researcher at SAIC motors \(qualitative and quantitative user studies\)
- **UI Motion Designer, Autonomous Vehicles at Ford Motor Company** (2017-07-01–2018-02-01) — I worked on motion graphics for the dashboard cluster, centerstack, infotainment and hvac controls for vehicles at Ford Motors. This includes the F150, EV car project, and "Next Generation" vehicles.
- **UI/UX Designer, Health Care Automation at Health2047** (2016-09-01–2017-07-01) — Health2047 was a startup ventured by the American Medical Association. • My role was to design the user interface for an app for physicians and patients to communicate and is HIPPA compliant. • While this was a short lived role, we were always aware that our prototype was mainly a minimal viable product to present as an ideation concept. • Develop UI patterns for three different products, create design and symbol library in Sketch. • Drive design discussions with stakeholders, product, development, and design • Collaborating UI Visual Designs for the Switch mobile app and web services • Understanding HIPAA compliance and implementation into mobile apps.
- **UI/UX Designer, Founder at Mark Tse Design LLC** (2014-10-01–2023-12-01) — I founded a design firm specializing in helping startups achieve their MVP milestones by delivering end-to-end user experiences through research, ideation, prototyping, and validation. In addition to startups, I have also done contracts and consulting for established companies who have project needs. As a designer, I have worked across multiple industries—including containerized security, networking security, commerce, automotive, and fintech—to create exceptional, user-centered design solutions that align with business goals and user needs. Collaborating closely with product managers, engineers, data scientists, and content strategists, I ensure that designs are executed effectively and to the highest standards. With 13+ years of experience, I have led cross-functional teams, mentored designers, and championed design thinking to drive product success. Additionally, I have created prototype designs for stealth startups and worked with a diverse client list, including ARC, BD, Cisco,
- **Senior Digital Artist at NEXON M** (2012-03-01–2013-12-01) — I was responsible for setting up the technical pipeline as well as create concept art, production art, 3D models, UV maps, textures, rigging, animation and UI revolving several social game titles as well implementing them into Unity.
- **Game Artist at Disney Interactive** (2008-10-01–2012-04-01) — I was responsible for a concept art, production art, 3D models, animation and UI revolving several social game titles.

## Education

- Master of Fine Arts \(MFA\), 3d Modelling — Academy of Art University
- Bachelor of Science \(BS\), Anthropology — Binghamton University

## FAQ

### What does Mark do now?

Mark is the Chief Technology Officer and co-founder of Paladin, Inc. He also founded Ratchet AI / Starfox Industries, serves as Chief Designer at Starlyte Imaging, and advises INPULSE, inc.

### What is Mark strongest at?

Mark designs and builds complete products across UX, UI, mobile development, backend systems, App Store submission, and monetization. He offers founders a fixed-price path to a revenue-ready iOS and Android app in one month, with one person owning the work from concept through launch.

### What is Paladin?

Paladin is a YC-connected, pre-revenue security-industry communications platform for executive protection professionals with fewer than 500 users. Mark co-founded it and built it to help replace fragmented, WhatsApp-style coordination with a more trusted platform for hiring and communication.

### What did Mark build at Paladin?

Mark architected and shipped Paladin as a secure cross-platform product: a Next.js web application plus React Native and Expo applications for iOS and Android. He built it on a TypeScript monorepo that unifies domain and data-access layers.

### How did Mark approach security at Paladin?

At Paladin, Mark implemented zero-trust vaulting for personally identifiable information, including Social Security numbers, IDs, and licenses. The platform uses Row-Level Security and cryptographically signed links that expire after 60 seconds, reflecting an emphasis on data integrity, compliance, correctness, security, and production edge cases.

### What technical systems did Mark implement at Paladin?

Mark built Paladin’s real-time messaging with Postgres triggers and Supabase Realtime, and he built a Stripe monetization engine with webhooks. He also enforced code-quality and review standards across a distributed engineering effort.

### What is Ratchet AI?

Ratchet AI is an AI-powered OBD2 mechanic application for iOS that Mark designed and built solo. It is live in the App Store and includes React Native, a Node.js backend, Bluetooth hardware integration, AI voice interaction, and subscription monetization through Stripe and RevenueCat.

### What did Mark accomplish with Ratchet AI?

Mark shipped Ratchet AI end to end in approximately 30 days. The project demonstrates his ability to take a mobile product from design through development, hardware integration, App Store release, and live subscription revenue.

### What technology stack does Mark use?

Mark’s primary current stack includes React, React Native, Node.js, TypeScript, Supabase with a SQL backend, and Vercel deployment. His Paladin work also includes Next.js, Expo, PostgreSQL, Supabase Realtime, Row-Level Security, Stripe, and webhooks.

### What does Mark do at Starlyte Imaging?

At Starlyte Imaging, a self-funded microscopy startup founded to address a gap left by μManager, Mark leads design for intuitive interfaces and cohesive branding. He mapped workflow journeys, identified usability pain points, created a design system and component library for Python-based development, and made a Figma prototype for hardware control through custom drivers. He also created the Starlyte website and branding materials.

### What did Mark do at Toyota Research Institute?

At Toyota Research Institute, Mark worked at the intersection of design and AI research to make generative AI, agentic systems, and LLMs useful in practice. His work included interfaces for prompting LLMs to draw CAD models, aerodynamic car-body optimization, AI-driven ECU chatbots, distracted-driving simulation, EV battery-discharge visualization, real-time collaboration across research tools, and a food-delivery game used in simulated distracted-driver studies.

### How did Mark operationalize AI research at Toyota Research Institute?

At Toyota Research Institute, Mark partnered with researchers, engineers, product managers, and stakeholders managed UX timelines, dependencies, and risks across research tracks defined usability, task-completion, and researcher-adoption metrics established baselines and reported UX impact and facilitated retrospectives. He also created Figma and Adobe Creative Suite design patterns for Toyota research projects.

### What did Mark do at SAIC Motor?

At SAIC Motor, Mark led a team of four designers on the user interface for an autonomous rideshare experience. He created iOS wireframes and user flows in Sketch designed themes for the Maxus flagship vehicle’s dashboard cluster, center stack, infotainment center, and facial-recognition experience and conducted qualitative and quantitative research and testing with a senior UX researcher.

### What did Mark do at Alkira?

At Alkira, Mark managed end-to-end design for the flagship CSX SaaS web application and a native VPN client for Windows and macOS. He drove work from research and analysis through design and testing, facilitated design workshops, collaborated with customers and internal stakeholders, and prioritized telemetry and customer-interview feedback against business KPIs.

### What did Mark do at Sysdig?

At Sysdig, Mark worked on user-centered cloud and container-security solutions for DevOps teams managing Kubernetes environments and cloud infrastructure. He worked in cross-functional teams, collaborated with product stakeholders and clients, influenced product and design decisions, and developed user-journey stories. His role ended amid COVID-pandemic staffing uncertainty and layoffs.

### What did Mark do at Health2047?

At Health2047, an American Medical Association venture, Mark designed a HIPAA-compliant communication app for physicians and patients. He developed UI patterns for three products, built Sketch design and symbol libraries, led design discussions, collaborated on visual design for the Switch mobile app and web services, and considered HIPAA implementation in mobile apps. The role focused on a minimum viable product and ideation concept.

### What did Mark do at Ford Motor Company?

At Ford Motor Company, Mark created motion graphics for dashboard clusters, center stacks, infotainment, and HVAC controls. His vehicle work included the F-150, an EV project, and next-generation vehicles.

### What was Mark’s experience in games?

At NEXON M, Mark established technical pipelines and created concept art, production art, 3D models, UV maps, textures, rigging, animation, and UI for social-game titles, then implemented them in Unity. At Disney Interactive, he created concept art, production art, 3D models, animation, and UI for several social-game titles.

### What did Mark do at INPULSE?

At INPULSE, Mark was a co-founder and product manager and is now an advisor. The company developed a screenless wearable intended to offload tasks autonomously, beginning with contactless payments and access control. Mark oversaw manufacturing and casting techniques, timelines, dependencies, and quality control built RFID/NFC partnerships in South Korea, Italy, and the United States developed go-to-market and market strategies for events, payments, and enterprise solutions and established feedback loops with partners and early users.

### What did Mark do at Spiketrap?

At Spiketrap, Mark refined an LLM-powered sentiment-analysis product designed to identify sentiment in sarcasm and slang. He established a scalable UI/UX process, a component library, a custom design system, and a design-to-development workflow, while exploring UI solutions for AI and machine-learning applications. His work ended after the company lost a major client and faced financial constraints Spiketrap was later acquired by Reddit.

## Links

- LinkedIn: https://www.linkedin.com/in/mark-tse-281751b

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