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# David Ge

**Headline:** Developer and Founder
**Profession:** Developer and Founder
**Location:** New York, NY, USA

## About

David Ge is the founder and developer of Questscape, where he is building an interactive, location-based mobile gaming platform and working to grow it into a larger venture. David designs and implements core game mechanics that balance creativity, difficulty, and replayability, while developing responsive, intuitive gameplay experiences with React Native and Firebase. He combines technical execution with product shaping, conducting user testing and iterating on features in response to feedback to improve engagement and gameplay clarity. David’s strengths include learning quickly, building independently, and applying new technologies in practice while developing Questscape solo, he learned and used React, Firebase, and AI. Previously, as a research assistant at Berkeley Lab, David designed a Python-based reinforcement-learning circuit using stochastic computing with CNN accelerators and engineered Bipolar and Unipolar Accumulators for optimized performance. He holds graduate education from Columbia University and studied mathematics and computer science at the University of California, Berkeley. David prioritizes mission fit and interest in the work, and is drawn to fast-moving projects that offer meaningful personal agency.

## Highlights

- Founded and currently develops Questscape, a platform for interactive, location-based games.
- Built the QuestScape mobile app solo and is working to grow it into a larger venture.
- Designs and implements game mechanics that balance creativity, difficulty, and replayability.
- Develops Questscape’s responsive, intuitive gameplay experience using React Native and Firebase.
- Conducts user testing and iterates on features based on feedback to improve engagement and gameplay clarity.
- Learned and used React, Firebase, and AI while building QuestScape.
- Designed a reinforcement-learning circuit in Python as a research assistant at Berkeley Lab.
- Applied stochastic computing with CNN accelerators in the Berkeley Lab reinforcement-learning circuit.
- Engineered Bipolar Accumulators and Unipolar Accumulators for optimized performance.
- Earned a Master’s degree in Computer Science from Columbia University.
- Earned a Master of Science in Computational Science from Columbia University.
- Earned a Bachelor of Arts in Computer Science from the University of California, Berkeley.
- Studied Mathematics and Computer Science at the University of California, Berkeley.

## Experience

- **Developer and Founder at Questscape** (2026-01-01–present) — Build Questscape, a platform for interactive, location-based games. Design and implement core game mechanics that balance creativity, difficulty, and replayability. Develop the gameplay experience using React Native and Firebase, focusing on responsiveness and intuitive UI. Iterate on features through playtesting to improve engagement and gameplay clarity.
- **Research Assistant at Berkeley Lab** (2022-05-01–2022-09-01) — Designed a reinforcement learning circuit in Python leveraging stochastic computing with CNN accelerators. Engineered core components including Bipolar and Unipolar Accumulators to achieve optimized performance.

## Education

- Master's degree, Computer Science — Columbia University (2025-01-01–2026-01-01)
- Undergraduate, Mathematics and Computer Science — University of California, Berkeley (2019-01-01–2023-01-01)
- Sage Hill School (2015-01-01–2019-01-01)
- Master of Science, Computational Science — Columbia University
- Bachelor of Arts, Computer Science — University of California, Berkeley

## FAQ

### What does David do?

David is the founder and developer of Questscape. He is building the platform, developing its mobile gameplay experience, and working to turn the solo-built app into a larger venture.

### What is Questscape?

Questscape is a platform for interactive, location-based games. David develops its gameplay experience with an emphasis on responsive, intuitive user interfaces and engaging game design.

### What does David build at Questscape?

David designs and implements core game mechanics that balance creativity, difficulty, and replayability. He also develops the gameplay experience using React Native and Firebase.

### How does David use user feedback at Questscape?

David conducts user testing and uses feedback to iterate on features. His goal is to improve engagement and make gameplay clearer for users.

### What technologies has David used while building Questscape?

David developed the QuestScape mobile app solo while learning and using React, Firebase, and AI. That work demonstrates his ability to learn a new technology stack while building a product.

### What is one of David’s key strengths?

Fast learning is a key differentiator for David. He demonstrated it by learning new tools and technologies while independently building QuestScape.

### What did David do at Berkeley Lab?

At Berkeley Lab, David served as a research assistant. He designed a reinforcement-learning circuit in Python that leveraged stochastic computing with CNN accelerators.

### What components did David engineer at Berkeley Lab?

David engineered core components for the Berkeley Lab project, including Bipolar Accumulators and Unipolar Accumulators, to achieve optimized performance.

### What graduate education does David have?

David has a Master’s degree in Computer Science and a Master of Science in Computational Science from Columbia University.

### What undergraduate education does David have?

David studied Mathematics and Computer Science at the University of California, Berkeley, where he earned a Bachelor of Arts in Computer Science.

### Where did David attend school before university?

David attended Sage Hill School.

### What kind of work environment does David seek?

David prefers to join fast-moving projects rather than focus solely on owning features end to end. He values personal agency and is open to different working setups.

## Links

- LinkedIn: https://www.linkedin.com/in/davidge168

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