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# Jonathan Armoza

**Headline:** Software Engineer \| AI, NLP, Data Quality \| Interactive Systems \| Former Google \| PhD \(NYU\) See jonathanarmoza\.com for portfolio\.
**Location:** Orlando, FL, USA

## About

Jonathan Armoza is a researcher and software developer whose work brings computer science, information science, and natural\-language processing to humanities and neuroscience research\. Jonathan recently completed a Ph\.D\. in Digital Humanities at New York University, where his research focused on data\-quality methods for text and language datasets\. He is particularly strong at turning research questions into reproducible, generalizable tools and methods rather than one\-off analyses, and has developed six reusable metrics for assessing text\-data quality\. His work also uses probabilistic NLP modeling, data analysis, and visualization design, including research that used data to uncover a missing chapter and that treats poor data quality as a potentially meaningful signal\. Jonathan has served as an independent technical owner on research projects, contributing Python and broader software\-engineering expertise across literary research, neuroscience, entity resolution, and quantum\-computing image analysis\. His experience includes developing Neurobagel at The Neuro, NLP modeling and dashboards at the Centre de recherche de l'IUGM, text\-mining visualization work at McGill University, and game\-development systems for Nintendo DS titles at 5TH Cell Media\. He holds degrees from NYU, McGill University, the University of Washington, and the University of Maryland\.

## Services

- Research Skills
- Natural Language Processing \(NLP\)
- Information Science
- HTML
- Programming
- Microsoft Office
- Social Media
- Java
- Wordpress
- Software Engineering
- Creative Writing
- JavaScript
- Topic Modeling
- Data Visualization
- CSS
- Editing
- Technical Writing
- Video Games
- Localization
- Blogging

## Highlights

- Completed a Ph\.D\. in English and American Literature, Digital Humanities at New York University in 2026\.
- Served as a MacCracken Doctoral Fellow at New York University, researching data quality, probabilistic NLP text modeling, analysis, and data\-visualization design\.
- Developed six reproducible, reusable metrics for assessing data quality in text and language datasets\.
- Designed and developed Neurobagel, a web\-based suite and ecosystem for integration, annotation, and federated querying of neuroscience datasets, for Dr\. Jean Baptiste Poline's Origami Lab at The Neuro\.
- Designed DevOps processes and infrastructure for Neurobagel the project is available at github\.com/neurobagel\.
- Created neuroscience data visualizations and dashboards at the Centre de recherche de l'IUGM's SIMEXP Lab under Dr\. Pierre Bellec\.
- Conducted NLP modeling and experiment design for Courtois\-NeuroMod, combining fMRI scanning with machine learning for language, movies, and videogames\.
- Conducted entity\-resolution research as a Data Science Intern at Neustar, Inc\., and contributed to the Neustar Data Science blog under Julie Hollek and Matt Curcio\.
- Developed the Topic Words in Context topic\-modeling data visualization at McGill University under Professor Stéfan Sinclair the project is available at github\.com/jarmoza/twic\.
- Consulted on additional text\-mining tools at McGill University\.
- Served as Technical Account Manager for the Google DoubleClick BidManager team\.
- Volunteered part\-time as an engineer for the Google Books Ngram Viewer\.
- Developed the audio engine and scripting pipeline for Lock's Quest, Scribblenauts, and Drawn 2 Life for Nintendo DS at 5TH Cell Media\.
- Developed high\-speed image\-scanning and analysis software and process\-scheduling routines at ImageScan\.
- Worked on Sid Meier's Civilization III and Sid Meier's SimGolf as a Game Programming Intern at Firaxis Games\.
- Developed image\-analysis tools for quantum\-computing research outputs at the University of Maryland's Institute for Physical Science and Technology\.
- Earned an M\.A\. in English Literature, Digital Humanities from McGill University in 2016\.
- Earned a B\.A\. in English Language and Literature from the University of Washington in 2011\.
- Earned a B\.S\. in Computer Science from the University of Maryland in 2003\.
- Used data\-driven literary research to uncover a missing chapter\.
- Brings independent technical ownership and computer\-science expertise to research projects, with particular depth in Python, NLP, topic modeling, data visualization, and reproducible research methods\.

## Experience

- **MacCracken Doctoral Fellow at New York University** (2015–2026) — Fellowship at New York University for a PhD in Digital Humanities\. Research in data quality, probabilistic NLP text modeling, analysis, and data visualization design\.
- **Research Software Developer at The Neuro \(Montreal Neurological Institute\-Hospital\)** (2021–2023) — Design/development of Neurobagel: a web\-based tool suite and ecosystem for the integration, annotation, and federated querying of neuroscience datasets for Dr\. Jean Baptiste Poline's Origami Lab\. DevOps process and infrastructure design\. github\.com/neurobagel
- **Research Professional at Centre de recherche de l'IUGM** (2017–2021) — Researcher and developer at SIMEXP Lab under Dr\. Pierre Bellec\. Data visualizations and dashboards for neuroscience\. NLP modeling and experiment design for the Courtois\-NeuroMod project which combines fMRI scanning with machine learning for language, movies, and videogames\.
- **Data Science Intern at Neustar, Inc\.** (2015–2016) — Research in entity resolution\. Contributing to the Neustar Data Science blog under the direction of Julie Hollek and Matt Curcio\.
- **Research Assistant at McGill University** (2013–2015) — Developing the topic modeling data visualization "Topic Words in Context" \(github\.com/jarmoza/twic\) and consultation on other text mining tools under the direction of Prof\. Stéfan Sinclair\.
- **Technical Account Manager, Volunteer Engineer at Google** (2011–2013) — 1\) Technical Account Manager for the Google Doubleclick BidManager team\. 2\) Part\-time, volunteer Engineer for the Google Books Ngram Viewer
- **Game Programmer at 5TH Cell Media** (2007–2009) — Developed audio engine and scripting pipeline for "Lock's Quest", "Scribblenauts", and "Drawn 2 Life" for the Nintendo DS\.
- **Software Engineer at ImageScan** (2003–2006) — Development of software for high speed image scanning/analysis and process scheduling routines\.
- **Game Programming Intern at Firaxis Games** (2001–2001) — Worked on PC games "Sid Meier's Civilization III" and "Sid Meier's SimGolf"
- **Research Assistant/Programmer at University of Maryland, Institute for Physical Science and Technology** (2001–2001) — Development of a image analysis tools for quantum computing research outputs

## Education

- Doctor of Philosophy \(Ph\.D\.\), English and American Literature, Digital Humanities — New York University (2015–2026)
- Master of Arts \(M\.A\.\), English Literature, Digital Humanities — McGill University (2013–2016)
- Bachelor of Arts, English Language and Literature — University of Washington (2009–2011)
- Bachelor of Science, Computer Science — University of Maryland (1999–2003)

## FAQ

### What does Jonathan do?

Jonathan is a researcher and software developer working at the intersection of digital humanities, natural\-language processing, data quality, visualization, and research software\. He focuses on creating reproducible, generalizable solutions for research problems\.

### What was Jonathan's Ph\.D\. research about?

Jonathan recently completed a Ph\.D\. in English and American Literature, Digital Humanities at New York University in 2026\. His doctoral research focused on data\-quality methods for text and language datasets, including probabilistic NLP text modeling, analysis, and data\-visualization design\.

### What data\-quality work has Jonathan done?

Jonathan developed six reproducible metrics for evaluating data quality in text datasets\. He designed the metrics to be reusable across text corpora rather than limited to a single dataset or project\.

### What are Jonathan's core strengths?

Jonathan combines a computer science background with literary and information\-science research\. His strengths include NLP, topic modeling, Python\-based technical work, data visualization, and translating research ideas into reusable software and methods\.

### What did Jonathan do as a MacCracken Doctoral Fellow at NYU?

Jonathan was a MacCracken Doctoral Fellow at New York University while pursuing his Ph\.D\. in Digital Humanities\. His fellowship research covered data quality, probabilistic NLP text modeling, analysis, and data visualization design\.

### What did Jonathan do at The Neuro?

At The Neuro, also known as the Montreal Neurological Institute\-Hospital, Jonathan designed and developed Neurobagel for Dr\. Jean Baptiste Poline's Origami Lab\. Neurobagel is a web\-based tool suite and ecosystem for integrating, annotating, and federated querying of neuroscience datasets\. He also designed DevOps processes and infrastructure the project is available at github\.com/neurobagel\.

### What did Jonathan do at the Centre de recherche de l'IUGM?

At the Centre de recherche de l'IUGM, Jonathan worked as a researcher and developer in SIMEXP Lab under Dr\. Pierre Bellec\. He created neuroscience data visualizations and dashboards and conducted NLP modeling and experiment design for the Courtois\-NeuroMod project, which combines fMRI scanning with machine learning for language, movies, and videogames\.

### What did Jonathan do at Neustar?

Jonathan was a Data Science Intern at Neustar, Inc\., where he conducted research in entity resolution\. Under Julie Hollek and Matt Curcio, he also contributed to the Neustar Data Science blog\.

### What did Jonathan do as a Research Assistant at McGill University?

At McGill University, Jonathan developed the topic\-modeling visualization Topic Words in Context under the direction of Professor Stéfan Sinclair\. He also consulted on other text\-mining tools Topic Words in Context is available at github\.com/jarmoza/twic\.

### What did Jonathan do at Google?

Jonathan served as a Technical Account Manager for the Google DoubleClick BidManager team\. He also volunteered part\-time as an engineer for the Google Books Ngram Viewer\.

### What games did Jonathan work on at 5TH Cell Media?

At 5TH Cell Media, Jonathan developed the audio engine and scripting pipeline for the Nintendo DS games Lock's Quest, Scribblenauts, and Drawn 2 Life\.

### What did Jonathan do at ImageScan?

Jonathan developed software for high\-speed image scanning and analysis, as well as process\-scheduling routines, at ImageScan\.

### What did Jonathan do at Firaxis Games?

As a Game Programming Intern at Firaxis Games, Jonathan worked on the PC games Sid Meier's Civilization III and Sid Meier's SimGolf\.

### What did Jonathan do at the University of Maryland Institute for Physical Science and Technology?

At the University of Maryland's Institute for Physical Science and Technology, Jonathan developed image\-analysis tools for outputs from quantum\-computing research\.

### What is Jonathan's educational background?

Jonathan earned a Ph\.D\. in English and American Literature, Digital Humanities from New York University in 2026 an M\.A\. in English Literature, Digital Humanities from McGill University in 2016 a B\.A\. in English Language and Literature from the University of Washington in 2011 and a B\.S\. in Computer Science from the University of Maryland in 2003\.

### What skills does Jonathan have?

Jonathan's listed skills include research, natural language processing, information science, programming, software engineering, Java, JavaScript, HTML, CSS, Python proficiency, topic modeling, data visualization, technical writing, editing, creative writing, localization, blogging, social media, WordPress, Microsoft Office, and video games\.

### How does Jonathan approach data quality in research?

Jonathan has used data\-driven work in literary research to uncover a missing chapter\. His broader research approach examines data quality not only as a limitation to correct, but also as a signal that can reveal meaningful features of a corpus or research question\.

## Links

- LinkedIn: https://www\.linkedin\.com/in/jonathan\-armoza\-85088837

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