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# Mike Piacentini

**Headline:** Immersive Audio Content Lead
**Profession:** Immersive Audio Content Lead
**Location:** New York, NY, USA

## About

Mike Piacentini is Immersive Audio Content Lead and Mastering Engineer/Producer at Sony Music Entertainment. He brings audio-engineering expertise to work spanning immersive audio content, AI music-production tools, and consumer headphone hardware design and validation. Mike’s strengths include translating between engineering and business teams, framing technical choices in terms of real-world cost, market, and business impact, and aligning engineers and executives who have different priorities and constraints. At Sony, Mike has contributed across the product lifecycle, from prototyping, hardware validation, and headphone tuning through product marketing, press events, commercial production, and launch activities. His technical background includes headphone drivers, materials, equalization, and noise cancellation, paired with hands-on experience shaping products within market and budget requirements. Mike is particularly effective in cross-functional settings where clear communication is needed to connect technical decisions with commercial outcomes. He holds a B.A. in Audio Engineering from Stevens Institute of Technology.

## Highlights

- Serves as Immersive Audio Content Lead at Sony Music Entertainment.
- Serves as Mastering Engineer/Producer at Sony Music Entertainment.
- Worked at Sony across AI music-production tools and consumer headphone hardware design and validation.
- Brings technical expertise in headphone drivers, materials, EQ, and noise cancellation.
- Has hands-on experience across product prototyping, validation, tuning, marketing, and launch activities.
- Has supported product marketing and launch work, including press events and commercial production.
- Manages engineers, executives, and other stakeholders with differing priorities and constraints.
- Translates technical decisions into real-world cost and business-impact considerations.
- Holds a B.A. in Audio Engineering from Stevens Institute of Technology.

## Experience

- **Immersive Audio Content Lead at Sony Music Entertainment** (2018-01-01–present)
- **Mastering Engineer/Producer at Sony Music Entertainment** (2014-01-01–present)

## Education

- B.A., Audio Engineering — Stevens Institute Of Technology (2012-01-01)

## FAQ

### What does Mike do?

Mike Piacentini is Immersive Audio Content Lead and Mastering Engineer/Producer at Sony Music Entertainment. His work includes immersive audio content, audio production, AI music-production tools, and consumer headphone hardware design and validation.

### What roles has Mike held at Sony Music Entertainment?

Mike works at Sony Music Entertainment as Immersive Audio Content Lead and as a Mastering Engineer/Producer.

### What experience does Mike have with AI music tools and headphone hardware?

Mike has experience with AI music-production tools as well as consumer headphone hardware design and validation at Sony.

### What is Mike's headphone hardware expertise?

Mike has technical expertise in headphone drivers, materials, EQ, and noise cancellation. He has worked across prototyping, validation, and tuning.

### What product-lifecycle experience does Mike have?

Mike has hands-on experience across prototyping, validation, tuning, product marketing, press events, commercial production, and launch activities.

### How does Mike bridge engineering and business?

Mike translates between engineering and business perspectives, explaining technical decisions through their real-world costs and business impact. He also manages stakeholders, including engineers and executives, with differing priorities and constraints.

### What is Mike's education?

Mike holds a B.A. in Audio Engineering from Stevens Institute of Technology.

## Links

- LinkedIn: https://www.linkedin.com/in/mikepmastering

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