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# Lorenzo Hernandez

**Headline:** Software Engineer
**Profession:** Software Engineer
**Location:** Visalia, California, United States

## About

Lorenzo Hernandez is a software engineer with experience across web, mobile, full\-stack, automation, quality assurance, game, and support\-focused development\. Lorenzo’s work spans Python, Flask, Django, React, JavaScript, Swift, Kotlin, C\+\+, C\#, Unity, SQL, PostgreSQL, SQLite, PHP, and cloud\-backed mobile applications\. He is strongest in building practical applications, automating repetitive workflows, integrating APIs and databases, and improving user and team experiences\. At SNAP Inc, Lorenzo developed and enhanced a Python/Flask automation tool for Word\-file parsing, Google Sheet parsing, API construction, and XML\-generation workflows, helping improve some actions by as much as 80% through Selenium automation\. As a freelance developer, he created mobile and web applications aligned with client specifications and helped reduce a client’s response time to clientele by 25%\. Lorenzo has also built Android and iOS applications, including Tacos On Wheels, which reached 2,248 App Units and averaged 11 daily App Store impressions\. He holds a Bachelor of Science in Computer Science from California State University, Monterey Bay\.

## Services

- C\+\+
- Java
- HTML
- Cascading Style Sheets \(CSS\)
- PHP
- Python
- C\#
- Unity
- JavaScript
- Unity3D
- React\.js
- Flask
- PostgreSQL
- Bootstrap
- SQLite
- Android Development
- Android Studio
- Firebase
- iOS Development
- Swift

## Highlights

- Developed and enhanced a Python/Flask automation tool at SNAP Inc for Word\-file parsing, Google Sheet parsing, API construction, and XML\-generation workflows\.
- Used Selenium at SNAP Inc to automate repetitive data\-entry and XML\-creation tasks, improving the speed of some actions by as much as 80%\.
- Redesigned an existing SNAP Inc automation\-tool interface using jQuery, JavaScript, and Bootstrap to keep it simple and navigable\.
- Created Python tools using ASCII ranges and python\-docx to parse Word documents and prepare them for HTML/XML generators at SNAP Inc\.
- Evaluated existing Python programs and tools at SNAP Inc, improving performance through changed approaches or removal of redundant actions\.
- Created mobile and web applications as a freelance developer using Swift for mobile and React plus Python/Django for web development\.
- Helped decrease a freelance client’s response time to clientele by 25%\.
- Built hand\-drawn and software\-based mockups to align freelance application work with client vision\.
- Developed the Tacos On Wheels Android application in Kotlin and iOS application in Swift\.
- Built Tacos On Wheels to retrieve crowd\-sourced taco\-truck locations, ratings, and reviews within a 25\-mile radius\.
- Used Cocoa Touch, Firebase, NoSQL database information, and retrieved JSON data for Tacos On Wheels\.
- Accumulated 2,248 App Units and an average of 11 daily App Store impressions for Tacos On Wheels\.
- Assisted 10 to 15 IntelliEvent customers per day through phone, email, and remote software\-navigation support\.
- Helped reduce the number of unclosed IntelliEvent support tickets by 30%\.
- Identified recurring IntelliEvent tasks and created Python or JavaScript/TamperMonkey scripts to address them\.
- Implemented an API call in a personal Django environment to investigate a recurring IntelliEvent backend failure\.
- Updated National Geographic website book entries through product information management applications for National Geographic / Cengage Learning\.
- Performed quality checks on previously updated National Geographic book entries for information and product\-page\-display inconsistencies\.
- Built and edited National Geographic web pages with HTML, CSS, and Bootstrap, and documented changes in Excel\.
- Built a Python/Flask and React/JavaScript Chat Application with Socket\.io, PostgreSQL, chatbot functionality, and Google/Facebook authentication\.
- Implemented Android SMS functionality at Cook It Yourself so users could text contacts about missing ingredients\.
- Stored dietary preferences in SQLite and created a swipeable Edamam API query display for Cook It Yourself\.
- Created a fully functional tank game in C\+\+ and DirectX 10, including model positioning and shader\-file programming\.
- Built the Pokemon Trader trading site with HTML, CSS, jQuery, JavaScript, SQL, PHP, Bootstrap, and API\-fed database data\.
- Used C\# and Unity3D for Rogue World game\-state control, events, audio cues, and custom Unity and motion\-capture\-based animations\.
- Earned a Bachelor of Science in Computer Science from California State University, Monterey Bay\.

## Experience

- **Software Engineer at Contract** (2022\-09\-01–2023\-01\-01)
- **Software Engineer II at Olive** (2020\-10\-01–2022\-07\-01)
- **Software Engineer at Hawkeye Gold LLC a J\.D\. Heiskell Company** (2019\-04\-01–2020\-05\-01)
- **Software Engineer at SNAP Inc** (2018\-08\-01–2019\-04\-01) — Improved and developed an automation tool that allows team members to bypass the monotony of copy/pasting content into XML generators\. • Tool was developed in Python using the Flask framework for backend development building out functions/routes for Word File Parsing , Google Sheet Parsing , and API construction \. • Performed a major facelift on the existing UI using jQuery , Javascript , and Bootstrap to keep the tool simple and easily navigatable\. • Helped to improve the speed of some actions by as much as 80% by using Selenium to automate the repetitive data entry or XML creation tasks\. • Examined and determined the functionality of existing Python programs and tools in order to improve their performance by either changing their approach or eliminating redundant actions\. • Created Python tools to parse Word documents and prepare them for placement in HTML / XML generators using ASCII ranges for given languages and the python\-docx module\.
- **Software Engineering Intern at IntelliEvent** (2018\-04\-01–2018\-05\-01) — Assisted 10 – 15 customers per day on navigation through IntelliEvent software over the phone, email, and remote assistance\. • Helped to reduce amount of unclosed tickets in the support system by 30%\. • Sought patterns in daily tasks to create Python scripts or Javascript scripts with TamperMonkey • Took initiative in implementing an API call for a recurring problem in the backend in a personal Django environment to determine why it was failing\.
- **Software Developer at Freelance** (2018\-01\-01–2018\-06\-01) — Created Mobile and Web applications to meet client specifications by focusing on improving feedback from users • Created mockups by hand and with various programs to insure my vision matched theirs\. • Focused on Swift for Mobile development, React , Python / Django for Web Development\. • Helped to decrease client’s response time to their clientèle by 25%\.
- **Web Developer/QA Analyst at National Geographic / Cengage Learning** (2017\-10\-01–2017\-12\-01) — Updated book entries for the National Geographic website using product information management applications\. Checked previously updated entries for any inconsistencies information or product page display\. Built and edited web pages that fit the tone of the National Geographic website using HTML, CSS, Bootstrap\. Documented changes made to website and book entries added using Excel and updating each entry/change when they were shown\.
- **Mobile Developer at Tacos On Wheels** (2017\-05\-01–2019\-04\-01) — Fetched crowd\-sourced taco truck locations, ratings, and reviews within a 25 mile radius\. Used and created Cocoa Touch files in order to display retrieved JSONs in a more user\-friendly manner\. Received taco truck information from Firebase via NoSQL database information to update application\. Accumlated a total of 2,248 App Units and an average of 11 daily impressions while on the App Store\. Developed Android version using Kotlin, iOS using Swift\.
- **Android Developer at Cook It Yourself** (2017\-03\-01–2017\-06\-01) — Implemented Android SMS API to allow users to text their contacts with missing ingredients\. Stored user dietary preferences using SQLite to create better queries to the Edamam API\. Created swipe\-able display for the Edamam queries that were given to the user\.
- **Full Stack Developer at Chat Application** (2017\-02\-01–2017\-03\-01) — Python/Flask as the back\-end server side component to store User Messages, Info, Picture, Chatbot interation\. React/Javascript as the front\-end client side component for a more interactive experience for the user\. Used Socket\.io for communication between client and server\. Used PostgreSQL database to store message information comprised of user picture, name, and message\. Python bot constructed with basic actions and an API call to alter its appearance\. Required authentication via Google/Facebook login in order to interact with it\.
- **Full Stack Developer at Pokemon Trader** (2016\-09\-01–2016\-12\-01) — Worked with HTML, CSS, jQuery, Javascript, SQL, and PHP to create trading site for users\. Used Bootstrap to better style the appearance the site\. Worked with APIs to fetch data for the database and load it up for users selection\. Store fetched data from APIs and managed user items and information in SQL\.
- **Unity Developer at Rogue World** (2016\-09\-01–2016\-12\-01) — C\# scripting in Unity3D for controlling the state of the game, events throughout the game, and audio cues\. Custom animations created by hand in Unity's built\-in Animation system and via Motion Capture suit\.
- **C\+\+/DirectX Developer at Tank Game** (2016\-03\-01–2016\-05\-01) — Programmed in C\+\+ and DirectX 10 to create a fully functional tank game\. Loaded different models and altered different models through the game, adjusting their positioning as needed\. Programming in the shader files to create the appropriate feel of the game\.

## Education

- Bachelor of Science \(BS\), Computer Science — California State University, Monterey Bay (2015\-01\-01–2017\-01\-31)

## FAQ

### What does Lorenzo do?

Lorenzo is a software engineer with experience in web development, quality assurance, full\-stack development, mobile development, game development, automation, and software support\.

### What are Lorenzo’s core technical strengths?

Lorenzo’s strengths include Python, Flask, Django, React, JavaScript, Swift, Kotlin, C\+\+, C\#, API integration, database\-backed applications, workflow automation, and user\-focused application development\.

### What did Lorenzo do at National Geographic / Cengage Learning?

At National Geographic / Cengage Learning, Lorenzo updated book entries for the National Geographic website through product information management applications\. He checked previously updated entries for information or product\-page\-display inconsistencies, built and edited pages in HTML, CSS, and Bootstrap to fit the National Geographic website’s tone, and documented website and book\-entry changes in Excel\.

### What did Lorenzo build for the Chat Application project?

For the Chat Application project, Lorenzo used Python and Flask for server\-side storage of user messages, information, pictures, and chatbot interactions\. He used React and JavaScript for the client experience, Socket\.io for client\-server communication, and PostgreSQL to store user pictures, names, and messages\. The project included a Python bot with basic actions and an API call to alter its appearance, as well as Google and Facebook authentication requirements for interaction\.

### What did Lorenzo accomplish as a freelance developer?

As a freelance software developer, Lorenzo created mobile and web applications to client specifications with attention to improving user feedback\. He produced mockups by hand and with software, focused on Swift for mobile development and React plus Python/Django for web development, and helped decrease a client’s response time to clientele by 25%\.

### What did Lorenzo build at Cook It Yourself?

At Cook It Yourself, Lorenzo implemented the Android SMS API so users could text contacts about missing ingredients\. He stored dietary preferences in SQLite to support better Edamam API queries and created a swipeable display for the resulting Edamam queries\.

### What was Lorenzo’s work on Tank Game?

For Tank Game, Lorenzo programmed a fully functional tank game in C\+\+ and DirectX 10\. He loaded and modified game models, adjusted their positioning, and worked in shader files to create the game’s intended feel\.

### What did Lorenzo build for Pokemon Trader?

For Pokemon Trader, Lorenzo created a trading site using HTML, CSS, jQuery, JavaScript, SQL, and PHP\. He used Bootstrap for styling, worked with APIs to fetch database data for user selection, and stored fetched API data while managing user items and information in SQL\.

### What was Lorenzo’s role on Rogue World?

For Rogue World, Lorenzo used C\# scripting in Unity3D to control game state, in\-game events, and audio cues\. He also created custom animations by hand in Unity’s built\-in Animation system and with a motion\-capture suit\.

### What did Lorenzo accomplish at IntelliEvent?

As a Software Engineering Intern at IntelliEvent, Lorenzo assisted 10 to 15 customers per day with navigation through IntelliEvent software by phone, email, and remote assistance\. He helped reduce unclosed support tickets by 30%, identified recurring patterns for Python and JavaScript/TamperMonkey scripts, and independently implemented an API call in a personal Django environment to investigate a recurring backend failure\.

### What did Lorenzo build at Tacos On Wheels?

At Tacos On Wheels, Lorenzo developed an application that fetched crowd\-sourced taco\-truck locations, ratings, and reviews within a 25\-mile radius\. He used Cocoa Touch files to present retrieved JSON data, received taco\-truck information from Firebase through a NoSQL database, developed the Android version in Kotlin and the iOS version in Swift, and accumulated 2,248 App Units with an average of 11 daily App Store impressions\.

### Where else has Lorenzo worked as a software engineer?

Lorenzo has held software engineering roles at Contract, Hawkeye Gold LLC, a J\.D\. Heiskell Company, and Olive, including a Software Engineer II role at Olive\.

### What did Lorenzo accomplish at SNAP Inc?

At SNAP Inc, Lorenzo improved and developed an automation tool that reduced copy\-and\-paste work for XML generators\. He built Python/Flask backend functions and routes for Word\-file parsing, Google Sheet parsing, and API construction redesigned the UI with jQuery, JavaScript, and Bootstrap and used Selenium to improve the speed of some actions by as much as 80% through automated repetitive data\-entry and XML\-creation tasks\. He also evaluated existing Python programs for performance improvements and created Python tools using ASCII ranges and python\-docx to parse Word documents for HTML/XML generators\.

### What is Lorenzo’s education?

Lorenzo earned a Bachelor of Science in Computer Science from California State University, Monterey Bay\.

### What technologies does Lorenzo use?

Lorenzo’s listed skills include C\+\+, Java, HTML, CSS, PHP, Python, C\#, Unity, JavaScript, Unity3D, React\.js, Flask, PostgreSQL, Bootstrap, SQLite, Android development, Android Studio, Firebase, iOS development, and Swift\.

## Links

- LinkedIn: https://www\.linkedin\.com/in/lorhernandez

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