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# Valentina Echeverry

**Headline:** Professional profile
**Location:** Miami, FL, USA

## About

Valentina Echeverry is a creative technologist and technical artist with experience spanning gaming, interactive design, motion graphics, broadcast graphics, esports, character work, environments, and art direction\. She has worked on gaming projects with Sega, Paramount, Warner Brothers, and Barbie, bringing together creative production and technical\-art problem solving\. Valentina led technical art on a Sega Sonic project, contributing across character work, world building, and pipeline optimization while supporting the project’s game growth\. Her strongest areas include building rigging tools and procedural character pipelines that streamline artist workflows, accelerate character variation, and help teams produce content at scale while preserving creative focus\. Valentina’s breadth across characters, environments, motion graphics, broadcast, and art direction is grounded in technical art and interactive production\. She graduated from SCAD with a degree in interior design, interactive design, and game development\.

## Highlights

- Led technical art on a Sega Sonic project, with responsibility spanning character work, world building, and pipeline optimization\.
- Supported game growth on the Sega Sonic project through technical\-art leadership\.
- Built rigging tools for character workflows to streamline artist work\.
- Built procedural character pipelines that accelerated character variation and supported team output\.
- Worked on gaming projects with Sega, Paramount, Warner Brothers, and Barbie\.
- Brings experience across characters, environments, motion graphics, broadcast graphics, esports, gaming, interactive design, and art direction\.
- Graduated from SCAD with a degree in interior design, interactive design, and game development\.

## FAQ

### What does Valentina do?

Valentina Echeverry is a creative technologist and technical artist working across gaming, interactive design, motion graphics, broadcast graphics, esports, character production, environments, and art direction\.

### What are Valentina's core strengths?

Valentina is strongest at combining technical art with creative production, particularly through character workflows, rigging tools, procedural pipelines, world building, and pipeline optimization\.

### What did Valentina do on the Sega Sonic project?

Valentina led technical art on a Sega Sonic project\. Her work included character work, world building, and pipeline optimization, and supported the project’s game growth\.

### What is Valentina's experience with Sega?

Valentina has worked with Sega on gaming projects, including leading technical art for a Sonic project\.

### What is Valentina's experience with Paramount?

Valentina has worked with Paramount on gaming projects\.

### What is Valentina's experience with Warner Brothers?

Valentina has worked with Warner Brothers on gaming projects\.

### What is Valentina's experience with Barbie?

Valentina has worked with Barbie on gaming projects\.

### How has Valentina improved character\-production workflows?

Valentina built rigging tools and procedural pipelines for character workflows\. These tools streamlined artist work, accelerated character variation, and supported team output while allowing artists to remain focused on creative work\.

### What creative and technical fields has Valentina worked in?

Valentina’s experience includes technical art, motion graphics, broadcast graphics, esports, gaming, and interactive design\.

### What types of creative work has Valentina done?

Valentina has broad production experience across characters, environments, motion graphics, broadcast, and art direction\.

### What is Valentina's education?

Valentina graduated from SCAD with a degree in interior design, interactive design, and game development\.

## Links

- LinkedIn: https://www\.linkedin\.com/in/valentina\-echeverry\-801b30a3

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