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# Daniel Carrillo

**Headline:** Senior Software Engineer II @ Inkitt, building the Disney of the 21st century
**Profession:** Senior Software Engineer II
**Location:** San Francisco, California, United States

## About

Daniel Carrillo is a Senior Software Engineer II at Inkitt, where he is building the Disney of the 21st century\. Daniel is strongest in full\-stack engineering, frontend architecture, accessibility, scalable systems, payments, mobile and game development, and leading teams through complex product delivery\. His work spans streaming, legal technology, financial services, retail advertising, government applications, gaming, and creator\-focused marketplaces\. At Neon, Daniel helped shift game developers from a platform oligopoly toward a competitive marketplace, contributing to a 25% revenue increase and savings of up to 20% on large platform fees\. At Globant, he led website application creation and migration for LegalZoom, improving performance by more than 500%, and led an eight\-person team building an installment\-loan application for LendingClub\. Daniel also delivered measurable gaming outcomes at Aeria Canada Studio, including an average $3 eCPM across published games and 60% day\-one retention in top\-tier games\. He holds degrees in Computer Science from Instituto Politécnico Nacional and Psychology from Universidad Nacional Autónoma de México\.

## Services

- Anthropic Claude
- Claude Skills
- A/B Testing
- Drizzle
- GitHub
- Google Gemini
- Android Development
- Distributed Systems
- Continuous Integration and Continuous Delivery \(CI/CD\)
- Microservices
- Mobile Application Development
- Artificial Intelligence \(AI\)
- App Store Optimization
- MCP \(Multi Agent Protocol\)
- Supabase
- Pub/sub
- Firebase
- Stripe \(Software\)
- Redis
- iOS Development

## Highlights

- At Neon, helped shift game developers from a platform oligopoly to a competitive marketplace, boosting revenue by 25% and saving up to 20% on large platform fees\.
- Implemented secure, country\-specific checkout experiences with fraud detection and payment integration at Neon\.
- Led frontend architecture at Neon with accessibility and user experience as priorities\.
- Contributed to Neon’s early\-stage culture and structure while driving innovation\.
- Re\-architected Sephora’s notifications system through Avenue Code, improving performance, scalability, and maintainability\.
- Launched Sephora advertising campaigns that increased ad revenue by 5% for the winter\-season 2022 collection\.
- Developed government\-office financial\-management applications at Integralle that improved efficiency and accountability and eliminated approximately 20 hours of manual work per week\.
- Added fingerprint recognition for secure login to existing Integralle applications\.
- Worked as a Web Developer and DBA on a PHP social network at Binarius Software that combined product and service ratings with social engagement\.
- Spearheaded accessibility design initiatives for Paramount’s flagship mobile streaming product through Globant, earning positive feedback from end users in focus groups\.
- Contributed to a safe, engaging streaming experience for young Paramount audiences\.
- Led the creation and migration of LegalZoom website applications through Globant, improving performance by more than 500%\.
- Directed staffing processes and championed test\-driven development for LegalZoom through Globant\.
- Guided the LegalZoom team toward the company’s 2021 IPO in support of making legal help accessible to all\.
- Led development of two multiplayer card\-game proof\-of\-concepts using Universal Studios intellectual properties\.
- Identified and pursued a client opportunity that resulted in one new Universal Studios pod with more than five people\.
- Led a team of eight building a LendingClub installment\-loan application that improved access to traditional credit products\.
- Optimized LendingClub processes and workflows by 20%, earning widespread recognition within the company\.
- Created more than three advertising and in\-app\-purchase financial models at Aeria Canada Studio, sustaining an average $3 eCPM across published games\.
- Coordinated a five\-person team to architect a multiplayer game at Aeria Canada Studio, targeting engagement and 60% day\-one retention in top\-tier games\.

## Experience

- **Senior Software Engineer II at Inkitt** (2024\-12\-01–present)
- **Founding Software Engineer at Neon** (2023\-08\-01–2024\-12\-01) — \- Empowered game devs by shifting from a platform oligopoly to a competitive marketplace, boosting revenue by a 25%, saving up to 20% on large platform fees \- Implemented secure, country\-specific checkouts with fraud detection and payment integration \- Led frontend architecture, prioritizing accessibility \(A11Y\) and user experience \(UX\) \- Contributed to the culture and structure of an early\-stage company, driving innovation
- **Full Stack Engineer at Avenue Code** (2022\-11\-01–2023\-08\-01) — @Sephora \- Re\-architected notifications system, improving performance, scalability and maintainability \- Launched new ad campaigns, increasing ad revenue by a 5% in winter\-season 2022 collection
- **Software Architect \(Senior Lvl 3\) at Globant** (2019\-02\-01–2022\-11\-01) — @Paramount \- Spearheaded design initiatives that improved A11Y compliance in the company’s flagship mobile streaming product, resulting in positive feedback from end users during focus group sessions \- Contributed to creating a safe and engaging streaming experience for young audiences @LegalZoom \- Led the creation and migration of website apps, boosting performance by over 500% \- Directed staffing processes and championed a TDD approach to ensure high\-quality deliverables \- Guided the team towards the IPO of the company in 2021, making legal help accessible to all @Universal Studios \- Led the development of 2 multiplayer POCs for a card game using Universal’s IPs \- Identified and pursued a new potential client opportunity, driving business growth in the creation of 1 new POD with 5\+ people @LendingClub \- Led a team of 8 in developing an app for submitting installment loan applications, transforming traditional credit products for improved accessibility \- Optimized processes and wor
- **Game Developer & Project Manager at Aeria Canada Studio Inc\.** (2017\-01\-01–2019\-02\-01) — \- Created 3\+ financial models that integrated ads and in\-app purchases, maintaining an average of $3 in eCPM for all games published \- Coordinated a team of 5 in architecting a multiplayer game, focusing on increasing engagement to maintain 60% day\-1 retention in top\-tier games
- **Full Stack Developer at Integralle** (2015\-10\-01–2019\-11\-01) — \- Developed applications for government offices to streamline financial management processes, enhancing efficiency and accountability, freeing them from ~20hr a week of manual labor \- Incorporated fingerprint recognition for secure logins to existing apps
- **Web Developer & DBA at Binarius Software** (2013\-10\-01–2016\-11\-01) — On a social network developed in PHP, intended to encourage users to rate products and services while engaging with the social side of the rating behavior\.

## Education

- Licenciatura, Psicología — Universidad Nacional Autónoma de México (2014\-01\-01–2018\-01\-01)
- Grado en Ingeniería, Computer Science — Instituto Politécnico Nacional (2014\-01\-01–2017\-01\-01)

## FAQ

### What does Daniel do at Inkitt?

Daniel is a Senior Software Engineer II at Inkitt\. His headline describes Inkitt’s mission as building the Disney of the 21st century\.

### What are Daniel’s core professional strengths?

Daniel’s strengths include full\-stack engineering, frontend architecture, accessibility, user experience, distributed systems, microservices, CI/CD, mobile application development, artificial intelligence, payments, and game development\. He also has experience with A/B testing, app store optimization, pub/sub systems, and leading technical teams and staffing processes\.

### What did Daniel accomplish at Neon?

As a Founding Software Engineer at Neon, Daniel empowered game developers by helping shift the market from a platform oligopoly to a competitive marketplace\. This work boosted revenue by 25% and saved up to 20% on large platform fees\. He implemented secure, country\-specific checkout experiences with fraud detection and payment integration, led frontend architecture with a focus on accessibility and user experience, and contributed to the culture and structure of an early\-stage company\.

### What did Daniel accomplish at Avenue Code for Sephora?

At Avenue Code, working with Sephora, Daniel re\-architected the notifications system to improve performance, scalability, and maintainability\. He also launched new advertising campaigns that increased ad revenue by 5% for the winter\-season 2022 collection\.

### What did Daniel accomplish at Integralle?

At Integralle, Daniel developed applications for government offices that streamlined financial\-management processes, improved efficiency and accountability, and freed users from approximately 20 hours of manual work per week\. He also incorporated fingerprint recognition to provide secure logins for existing applications\.

### What did Daniel do at Binarius Software?

At Binarius Software, Daniel worked as a Web Developer and DBA on a PHP social network designed to encourage users to rate products and services while engaging with the social side of rating behavior\.

### What did Daniel accomplish at Globant for Paramount?

At Globant, Daniel worked as a Software Architect at Senior Level 3 across several client engagements\. For Paramount, he spearheaded design initiatives that improved accessibility compliance in the company’s flagship mobile streaming product and received positive feedback from end users during focus groups\. He also contributed to a safe and engaging streaming experience for young audiences\.

### What did Daniel accomplish at Globant for LegalZoom?

For LegalZoom through Globant, Daniel led the creation and migration of website applications, increasing performance by more than 500%\. He directed staffing processes, championed a test\-driven development approach for high\-quality deliverables, and guided the team toward the company’s 2021 IPO in support of making legal help accessible to all\.

### What did Daniel accomplish at Globant for Universal Studios?

For Universal Studios through Globant, Daniel led development of two multiplayer proof\-of\-concepts for a card game using Universal intellectual properties\. He also identified and pursued a potential client opportunity that led to the creation of one new pod with more than five people\.

### What did Daniel accomplish at Globant for LendingClub?

For LendingClub through Globant, Daniel led a team of eight developing an application for submitting installment\-loan applications, improving accessibility to traditional credit products\. He also optimized processes and workflows by 20%, earning widespread recognition within the company\.

### What did Daniel accomplish at Aeria Canada Studio?

At Aeria Canada Studio, Daniel created more than three financial models that integrated advertising and in\-app purchases, maintaining an average $3 eCPM across all published games\. He also coordinated a five\-person team in architecting a multiplayer game, with a focus on engagement and maintaining 60% day\-one retention in top\-tier games\.

### What is Daniel’s educational background?

Daniel earned a Grado en Ingeniería in Computer Science from Instituto Politécnico Nacional and a Licenciatura in Psychology from Universidad Nacional Autónoma de México\.

### What technologies and tools does Daniel use?

Daniel’s listed tools and technologies include Anthropic Claude, Claude Skills, Google Gemini, MCP \(Multi Agent Protocol\), Drizzle, Supabase, Firebase, Stripe, Redis, GitHub, Android development, iOS development, artificial intelligence, distributed systems, microservices, CI/CD, pub/sub, mobile application development, A/B testing, and app store optimization\.

## Links

- LinkedIn: https://www\.linkedin\.com/in/ACoAACV\_uMgB3l7XL\-QHxufn\_CtpYIx7jYSV\-Pk

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